Files
soft_quay/app-modern/platform/windows/selfupdate_windows.go
T

89 lines
2.6 KiB
Go

//go:build windows
package windows
import (
"context"
"fmt"
"os/exec"
"path/filepath"
"syscall"
"time"
"golang.org/x/sys/windows"
"softbox.local/core/updater"
)
func (platform) WaitForProcessExit(ctx context.Context, pid int, timeout time.Duration) error {
return waitForProcessExit(ctx, pid, timeout, openWindowsProcess)
}
func (platform) StartSelfUpdate(command updater.StartCommand) (int, error) {
if !filepath.IsAbs(command.Entrypoint) || !filepath.IsAbs(command.WorkingDirectory) {
return 0, fmt.Errorf("self-update launch paths must be absolute")
}
if filepath.Base(command.Entrypoint) != updater.ProductExecutableName ||
filepath.Dir(command.Entrypoint) != filepath.Clean(command.WorkingDirectory) ||
command.HealthRequestID == "" {
return 0, fmt.Errorf("invalid fixed self-update launch command")
}
commandLine := exec.Command(command.Entrypoint, updater.InternalHealthFlag, command.HealthRequestID)
commandLine.Dir = command.WorkingDirectory
if err := commandLine.Start(); err != nil {
return 0, err
}
return commandLine.Process.Pid, nil
}
func (platform) SyncDirectory(path string) error {
pathPointer, err := syscall.UTF16PtrFromString(path)
if err != nil {
return fmt.Errorf("encode directory path: %w", err)
}
handle, err := syscall.CreateFile(pathPointer, syscall.GENERIC_READ|syscall.GENERIC_WRITE,
syscall.FILE_SHARE_READ|syscall.FILE_SHARE_WRITE|syscall.FILE_SHARE_DELETE, nil,
syscall.OPEN_EXISTING, syscall.FILE_FLAG_BACKUP_SEMANTICS, 0)
if err != nil {
return fmt.Errorf("open directory handle: %w", err)
}
if err := syscall.FlushFileBuffers(handle); err != nil {
_ = syscall.CloseHandle(handle)
return fmt.Errorf("flush directory handle: %w", err)
}
if err := syscall.CloseHandle(handle); err != nil {
return fmt.Errorf("close directory handle: %w", err)
}
return nil
}
type windowsPIDHandle struct{ handle windows.Handle }
func openWindowsProcess(pid int) (pidWaitHandle, error) {
handle, err := windows.OpenProcess(windows.SYNCHRONIZE, false, uint32(pid))
if err != nil {
return nil, err
}
return windowsPIDHandle{handle: handle}, nil
}
func (handle windowsPIDHandle) Wait(timeout time.Duration) (bool, error) {
milliseconds := uint32(timeout / time.Millisecond)
if milliseconds == 0 {
milliseconds = 1
}
result, err := windows.WaitForSingleObject(handle.handle, milliseconds)
if err != nil {
return false, err
}
switch result {
case windows.WAIT_OBJECT_0:
return true, nil
case uint32(windows.WAIT_TIMEOUT):
return false, nil
default:
return false, fmt.Errorf("WaitForSingleObject returned %d", result)
}
}
func (handle windowsPIDHandle) Close() error { return windows.CloseHandle(handle.handle) }