//go:build !windows package windows import ( "runtime" "softbox.local/core/application/launch" ) type platformStub struct{} func newPlatform() Platform { return platformStub{} } func (platformStub) OS() string { return runtime.GOOS } func (platformStub) Edition() Edition { return EditionModern } func (platformStub) IsCompatible(string) (bool, error) { return false, ErrUnsupported } func (platformStub) IsRunning(string, string) (bool, error) { return false, ErrUnsupported } func (platformStub) Start(launch.Command) (int, error) { return 0, ErrUnsupported }