Add domain states and event runtime (T-002)
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@@ -0,0 +1,72 @@
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package application
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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)
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var (
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// ErrInvalidEvent indicates that an event is not part of the event contract.
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ErrInvalidEvent = errors.New("invalid application event")
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// ErrRuntimeClosed indicates that the runtime no longer accepts events.
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ErrRuntimeClosed = errors.New("application runtime closed")
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)
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// Runtime is the minimal event bus shared by background use cases and adapters.
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type Runtime struct {
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events chan Event
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done chan struct{}
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closeOnce sync.Once
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}
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// NewRuntime creates an event runtime with the requested queue capacity.
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func NewRuntime(buffer int) *Runtime {
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if buffer < 0 {
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panic("application runtime buffer must not be negative")
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}
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return &Runtime{
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events: make(chan Event, buffer),
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done: make(chan struct{}),
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}
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}
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// Publish queues an event or returns when the context/runtime is closed.
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func (runtime *Runtime) Publish(ctx context.Context, event Event) error {
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if !event.Type.Valid() {
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return fmt.Errorf("%w: unknown type %q", ErrInvalidEvent, event.Type)
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}
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select {
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case <-runtime.done:
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return ErrRuntimeClosed
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default:
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}
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select {
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case <-runtime.done:
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return ErrRuntimeClosed
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case <-ctx.Done():
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return ctx.Err()
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case runtime.events <- event:
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return nil
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}
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}
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// Events exposes the read-only event stream to adapters.
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func (runtime *Runtime) Events() <-chan Event {
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return runtime.events
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}
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// Done is closed when the runtime stops accepting events.
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func (runtime *Runtime) Done() <-chan struct{} {
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return runtime.done
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}
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// Close stops future publishes. It is safe to call more than once.
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func (runtime *Runtime) Close() {
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runtime.closeOnce.Do(func() {
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close(runtime.done)
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})
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}
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