go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor so go run/build work without hitting proxy.golang.org (blocked/slow in China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and GOOS=windows go build -mod=vendor ./internal/ui both pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
12 lines
212 B
Objective-C
12 lines
212 B
Objective-C
// SPDX-License-Identifier: Unlicense OR MIT
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#import <Foundation/Foundation.h>
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#include "_cgo_export.h"
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void gio_runOnMain(uintptr_t h) {
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dispatch_async(dispatch_get_main_queue(), ^{
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gio_runFunc(h);
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});
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}
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