go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor so go run/build work without hitting proxy.golang.org (blocked/slow in China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and GOOS=windows go build -mod=vendor ./internal/ui both pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
21 lines
400 B
GLSL
21 lines
400 B
GLSL
#version 310 es
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// SPDX-License-Identifier: Unlicense OR MIT
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precision mediump float;
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{{.Header}}
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layout(location = 0) in highp vec2 vCoverUV;
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layout(location = 1) in highp vec2 vUV;
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layout(binding = 1) uniform sampler2D cover;
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layout(location = 0) out vec4 fragColor;
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void main() {
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fragColor = {{.FetchColorExpr}};
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float c = min(abs(texture(cover, vCoverUV).r), 1.0);
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fragColor *= c;
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}
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