Files
silver_pose/v2/vendor/gioui.org/shader/gio/copy.vert
T
ilaandClaude Opus 4.8 f58728cddd chore(v2): vendor dependencies for offline/China builds
go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor
so go run/build work without hitting proxy.golang.org (blocked/slow in
China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and
GOOS=windows go build -mod=vendor ./internal/ui both pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 16:35:01 +08:00

27 lines
511 B
GLSL

#version 310 es
// SPDX-License-Identifier: Unlicense OR MIT
#extension GL_GOOGLE_include_directive : enable
precision highp float;
#include "common.h"
layout(push_constant) uniform Block {
vec2 scale;
vec2 pos;
vec2 uvScale;
} _block;
layout(location = 0) in vec2 pos;
layout(location = 1) in vec2 uv;
layout(location = 0) out vec2 vUV;
void main() {
vUV = vec2(uv*_block.uvScale);
vec2 p = vec2(pos*_block.scale + _block.pos);
gl_Position = vec4(transform3x2(windowTransform, vec3(p, 0)), 1);
}