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ilaandClaude Opus 4.8 f58728cddd chore(v2): vendor dependencies for offline/China builds
go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor
so go run/build work without hitting proxy.golang.org (blocked/slow in
China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and
GOOS=windows go build -mod=vendor ./internal/ui both pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 16:35:01 +08:00

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#version 100
precision mediump float;
precision highp int;
struct Gradient
{
vec4 color1;
vec4 color2;
};
uniform Gradient _gradient;
uniform mediump sampler2D cover;
varying highp vec2 vUV;
varying highp vec2 vCoverUV;
void main()
{
gl_FragData[0] = mix(_gradient.color1, _gradient.color2, vec4(clamp(vUV.x, 0.0, 1.0)));
float c = min(abs(texture2D(cover, vCoverUV).x), 1.0);
gl_FragData[0] *= c;
}