Files

192 lines
5.4 KiB
Go

// Package monitor composes source, pose, fall and evidence work off the UI thread.
package monitor
import (
"context"
"fmt"
"image"
"sync"
"time"
"silverpose/v2/internal/alert"
"silverpose/v2/internal/fall"
"silverpose/v2/internal/pose"
"silverpose/v2/internal/render"
"silverpose/v2/internal/source"
)
type FrameSource interface {
Frames() <-chan source.Frame
Statuses() <-chan source.Update
}
type PoseRuntime interface {
Run([]float32) ([]float32, error)
Close()
}
type EventProcessor interface {
Process(fall.Frame) fall.FrameResult
}
type Update struct {
Image *image.RGBA
Result fall.FrameResult
Events []alert.Record
SourceStatus source.Status
SourceMessage string
Sequence uint64
}
type Monitor struct {
source FrameSource
runtime PoseRuntime
processor EventProcessor
confidence float32
dispatcher *alert.Dispatcher
clock func() time.Time
updates chan Update
alerts chan alert.Record
done chan struct{}
closeOnce sync.Once
}
func New(
stream FrameSource,
runtime PoseRuntime,
processor EventProcessor,
confidence float32,
dispatcher *alert.Dispatcher,
clock func() time.Time,
) (*Monitor, error) {
if stream == nil || runtime == nil || processor == nil || dispatcher == nil {
return nil, fmt.Errorf("monitor dependencies must be non-nil")
}
if confidence < 0 || confidence > 1 {
return nil, fmt.Errorf("pose confidence must be between 0 and 1")
}
if clock == nil {
clock = time.Now
}
return &Monitor{
source: stream, runtime: runtime, processor: processor, confidence: confidence,
dispatcher: dispatcher, clock: clock, updates: make(chan Update, 1), alerts: make(chan alert.Record, 16), done: make(chan struct{}),
}, nil
}
func (monitor *Monitor) Updates() <-chan Update { return monitor.updates }
func (monitor *Monitor) Done() <-chan struct{} { return monitor.done }
func (monitor *Monitor) Alerts() <-chan alert.Record { return monitor.alerts }
// Run blocks until the source closes or the supplied context is cancelled.
// The caller owns the goroutine; all expensive work stays out of Walk's UI thread.
func (monitor *Monitor) Run(ctx context.Context) {
defer monitor.close()
defer monitor.runtime.Close()
frames := monitor.source.Frames()
statuses := monitor.source.Statuses()
currentStatus := source.Connecting
currentMessage := "正在连接视频流"
for frames != nil || statuses != nil {
select {
case <-ctx.Done():
return
case status, open := <-statuses:
if !open {
statuses = nil
continue
}
currentStatus, currentMessage = status.Status, status.Message
monitor.publish(Update{SourceStatus: currentStatus, SourceMessage: currentMessage})
case frame, open := <-frames:
if !open {
frames = nil
continue
}
statuses, currentStatus, currentMessage = monitor.drainStatuses(statuses, currentStatus, currentMessage)
monitor.processFrame(frame, currentStatus, currentMessage)
}
}
}
func (monitor *Monitor) drainStatuses(statuses <-chan source.Update, current source.Status, message string) (<-chan source.Update, source.Status, string) {
for statuses != nil {
select {
case status, open := <-statuses:
if !open {
return nil, current, message
}
current, message = status.Status, status.Message
default:
return statuses, current, message
}
}
return nil, current, message
}
func (monitor *Monitor) processFrame(frame source.Frame, status source.Status, message string) {
input, transform, err := pose.PreprocessBGR(frame.BGR, frame.Width, frame.Height, 640)
if err != nil {
monitor.publish(Update{SourceStatus: status, SourceMessage: "视频帧格式无效", Sequence: frame.Sequence})
return
}
output, err := monitor.runtime.Run(input)
if err != nil {
monitor.publish(Update{SourceStatus: status, SourceMessage: "姿态推理失败", Sequence: frame.Sequence})
return
}
people, err := pose.ParseYOLOv8Pose(output, transform, monitor.confidence, 0.70)
if err != nil {
monitor.publish(Update{SourceStatus: status, SourceMessage: "姿态结果无效", Sequence: frame.Sequence})
return
}
result := monitor.processor.Process(fall.Frame{
Timestamp: frame.Timestamp.Seconds(), Width: frame.Width, Height: frame.Height, Poses: people,
})
capturedAt := monitor.clock().UTC()
canvas, err := render.Render(frame.BGR, frame.Width, frame.Height, result, capturedAt)
if err != nil {
monitor.publish(Update{Result: result, SourceStatus: status, SourceMessage: "画面渲染失败", Sequence: frame.Sequence})
return
}
records := make([]alert.Record, 0, len(result.Events))
for _, event := range result.Events {
record, err := monitor.dispatcher.Dispatch(event, canvas, capturedAt)
if err != nil {
monitor.publish(Update{Image: canvas, Result: result, SourceStatus: status, SourceMessage: "事件证据保存失败", Sequence: frame.Sequence})
return
}
if record.Written {
records = append(records, record)
monitor.alerts <- record
}
}
monitor.publish(Update{
Image: canvas, Result: result, Events: records, SourceStatus: status, SourceMessage: message, Sequence: frame.Sequence,
})
}
func (monitor *Monitor) publish(update Update) {
select {
case monitor.updates <- update:
return
default:
}
select {
case <-monitor.updates:
default:
}
select {
case monitor.updates <- update:
default:
}
}
func (monitor *Monitor) close() {
monitor.closeOnce.Do(func() {
close(monitor.updates)
close(monitor.alerts)
close(monitor.done)
})
}