package ui import ( "fmt" "image" "image/color" "log" "os" "strings" "sync" "gioui.org/app" "gioui.org/font/gofont" "gioui.org/layout" "gioui.org/op" "gioui.org/op/clip" "gioui.org/op/paint" "gioui.org/text" "gioui.org/unit" "gioui.org/widget" "gioui.org/widget/material" "silverpose/v2/internal/alert" "silverpose/v2/internal/fall" "silverpose/v2/internal/monitor" ) // Light Windows theme tokens (see docs/ui/silver-pose-ui-ux-spec.md). var ( colorBg = color.NRGBA{R: 0xEA, G: 0xF1, B: 0xF8, A: 0xFF} colorSurface = color.NRGBA{R: 0xFF, G: 0xFF, B: 0xFF, A: 0xFF} colorText = color.NRGBA{R: 0x1E, G: 0x29, B: 0x3B, A: 0xFF} colorSubtle = color.NRGBA{R: 0x52, G: 0x65, B: 0x7C, A: 0xFF} colorAccent = color.NRGBA{R: 0x25, G: 0x63, B: 0xEB, A: 0xFF} colorAlert = color.NRGBA{R: 0xC6, G: 0x28, B: 0x28, A: 0xFF} colorScrim = color.NRGBA{A: 0x8C} ) type Settings struct { SourceEnvironment string ModelSHA256 string RuntimeSummary string EventSummary string } type Commands struct { Start func() Stop func() } // Window is an observer of monitor updates. It owns no stream, runtime, fall // engine or artifact writer. Background goroutines call Present/PresentAlert/ // ReportIssue, which only mutate shared state under a lock and Invalidate; the // Gio event loop (its own goroutine) reads that state and renders the newest // frame. This replaces Walk's main.Synchronize and its comctl/manifest coupling. type Window struct { appWindow *app.Window theme *material.Theme settings Settings commands Commands spec WindowSpec mu sync.Mutex model ViewModel latestImage *image.RGBA imageGen uint64 pending *alert.Record seenAlerts map[string]struct{} // Touched only by the event-loop goroutine. imageOp paint.ImageOp imageShownGen uint64 tabs []string tabButton []widget.Clickable active int startButton widget.Clickable stopButton widget.Clickable ackButton widget.Clickable running bool } func NewWindow(settings Settings, commands Commands) (*Window, error) { spec := MonitorWindowSpec() theme := material.NewTheme() theme.Shaper = text.NewShaper(text.WithCollection(gofont.Collection())) theme.Palette.Bg = colorBg theme.Palette.Fg = colorText theme.Palette.ContrastBg = colorAccent theme.Palette.ContrastFg = color.NRGBA{R: 0xFF, G: 0xFF, B: 0xFF, A: 0xFF} model := NewViewModel() model.SetSourceReady(settings.SourceEnvironment, settings.SourceEnvironment != "") appWindow := new(app.Window) appWindow.Option( app.Title(spec.Title), app.Size(unit.Dp(spec.Width), unit.Dp(spec.Height)), app.MinSize(unit.Dp(960), unit.Dp(640)), ) window := &Window{ appWindow: appWindow, theme: theme, settings: settings, commands: commands, spec: spec, model: model, seenAlerts: make(map[string]struct{}), tabs: []string{"监控", "设置"}, } window.tabButton = make([]widget.Clickable, len(window.tabs)) return window, nil } // Run drives the platform event loop on the calling (main) goroutine and the // window loop on a separate goroutine. It does not return; the process exits // after the window is closed and Stop cleanup has run. func (window *Window) Run() int { go func() { err := window.loop() window.stop() if err != nil { log.Print(err) } os.Exit(0) }() app.Main() return 0 } func (window *Window) loop() error { var ops op.Ops for { switch event := window.appWindow.Event().(type) { case app.DestroyEvent: return event.Err case app.FrameEvent: gtx := app.NewContext(&ops, event) window.layout(gtx) event.Frame(gtx.Ops) } } } func (window *Window) start() { if window.running { return } window.running = true if window.commands.Start != nil { window.commands.Start() } } func (window *Window) stop() { if window.commands.Stop != nil { window.commands.Stop() } window.running = false } // Present stores the newest analysed frame and state, then requests a redraw. func (window *Window) Present(update monitor.Update) { window.mu.Lock() state := highestState(update.Result) window.model.Apply(state, update.SourceStatus) if update.SourceMessage != "" { window.model.ConnectionText = "视频流:" + update.SourceMessage } if update.Image != nil { window.latestImage = update.Image window.imageGen++ } window.mu.Unlock() window.appWindow.Invalidate() } // PresentAlert queues one confirm popup per event ID and plays the alert sound. func (window *Window) PresentAlert(record alert.Record) { if !record.Written { return } window.mu.Lock() if _, seen := window.seenAlerts[record.Event.EventID]; seen { window.mu.Unlock() return } window.seenAlerts[record.Event.EventID] = struct{}{} queued := record window.pending = &queued window.mu.Unlock() playAlertSound() window.appWindow.Invalidate() } // ReportIssue surfaces a recoverable startup/worker issue without red fall // language or exposing configuration values. func (window *Window) ReportIssue(message string) { window.mu.Lock() window.model.ConnectionText = "视频流:" + message window.model.Critical = false window.model.StateText = "检测状态:正常" window.mu.Unlock() window.appWindow.Invalidate() } func (window *Window) layout(gtx layout.Context) layout.Dimensions { paint.Fill(gtx.Ops, colorBg) window.mu.Lock() model := window.model image := window.latestImage gen := window.imageGen pending := window.pending window.mu.Unlock() hasImage := image != nil if hasImage && gen != window.imageShownGen { window.imageOp = paint.NewImageOp(image) window.imageShownGen = gen } content := func(gtx layout.Context) layout.Dimensions { return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(window.layoutTabs), layout.Flexed(1, func(gtx layout.Context) layout.Dimensions { if window.active == 0 { return window.layoutMonitor(gtx, model, hasImage) } return window.layoutSettings(gtx, model) }), ) } if pending == nil { return content(gtx) } return layout.Stack{}.Layout(gtx, layout.Expanded(content), layout.Expanded(func(gtx layout.Context) layout.Dimensions { paint.FillShape(gtx.Ops, colorScrim, clip.Rect{Max: gtx.Constraints.Min}.Op()) return layout.Dimensions{Size: gtx.Constraints.Min} }), layout.Stacked(func(gtx layout.Context) layout.Dimensions { return layout.Center.Layout(gtx, func(gtx layout.Context) layout.Dimensions { return window.layoutDialog(gtx, *pending) }) }), ) } func (window *Window) layoutTabs(gtx layout.Context) layout.Dimensions { for i := range window.tabButton { if window.tabButton[i].Clicked(gtx) { window.active = i } } children := make([]layout.FlexChild, 0, len(window.tabs)) for i := range window.tabs { i := i children = append(children, layout.Rigid(func(gtx layout.Context) layout.Dimensions { button := material.Button(window.theme, &window.tabButton[i], window.tabs[i]) if i != window.active { button.Background = colorSurface button.Color = colorSubtle } return layout.UniformInset(unit.Dp(6)).Layout(gtx, button.Layout) })) } return layout.Flex{}.Layout(gtx, children...) } func (window *Window) layoutMonitor(gtx layout.Context, model ViewModel, hasImage bool) layout.Dimensions { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Flexed(3, func(gtx layout.Context) layout.Dimensions { return layout.UniformInset(unit.Dp(8)).Layout(gtx, func(gtx layout.Context) layout.Dimensions { if !hasImage { return layout.Center.Layout(gtx, material.Body1(window.theme, model.ConnectionText).Layout) } return widget.Image{Src: window.imageOp, Fit: widget.Contain, Position: layout.Center}.Layout(gtx) }) }), layout.Flexed(2, func(gtx layout.Context) layout.Dimensions { return window.layoutStatus(gtx, model) }), ) } func (window *Window) layoutStatus(gtx layout.Context, model ViewModel) layout.Dimensions { if window.startButton.Clicked(gtx) { window.start() } if window.stopButton.Clicked(gtx) { window.stop() } return layout.UniformInset(unit.Dp(12)).Layout(gtx, func(gtx layout.Context) layout.Dimensions { return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(material.H6(window.theme, "运行状态").Layout), layout.Rigid(material.Body1(window.theme, model.ConnectionText).Layout), layout.Rigid(func(gtx layout.Context) layout.Dimensions { label := material.Body1(window.theme, model.StateText) if model.Critical { label.Color = colorAlert } return label.Layout(gtx) }), layout.Rigid(material.Body1(window.theme, model.EventText).Layout), layout.Rigid(layout.Spacer{Height: unit.Dp(8)}.Layout), layout.Rigid(material.Button(window.theme, &window.startButton, "开始监控").Layout), layout.Rigid(layout.Spacer{Height: unit.Dp(6)}.Layout), layout.Rigid(material.Button(window.theme, &window.stopButton, "停止监控").Layout), layout.Rigid(layout.Spacer{Height: unit.Dp(8)}.Layout), layout.Rigid(material.Body2(window.theme, "红色仅表示已确认摔倒。连接异常不会触发报警。").Layout), ) }) } func (window *Window) layoutSettings(gtx layout.Context, model ViewModel) layout.Dimensions { return layout.UniformInset(unit.Dp(12)).Layout(gtx, func(gtx layout.Context) layout.Dimensions { return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(material.H6(window.theme, "来源与运行依赖(只读,不显示 RTSP 地址或密码)").Layout), layout.Rigid(material.Body1(window.theme, model.SettingsSummary).Layout), layout.Rigid(material.Body1(window.theme, "模型 SHA-256:"+shortHash(window.settings.ModelSHA256)).Layout), layout.Rigid(material.Body1(window.theme, "运行依赖:"+window.settings.RuntimeSummary).Layout), layout.Rigid(material.Body1(window.theme, "事件参数:"+window.settings.EventSummary).Layout), layout.Rigid(material.Body2(window.theme, "参数在配置文件中维护;修改后请停止并重新开始监控。").Layout), ) }) } func (window *Window) layoutDialog(gtx layout.Context, record alert.Record) layout.Dimensions { if window.ackButton.Clicked(gtx) { window.mu.Lock() window.pending = nil window.mu.Unlock() } width := gtx.Dp(420) if width > gtx.Constraints.Max.X { width = gtx.Constraints.Max.X } gtx.Constraints.Min.X = width gtx.Constraints.Max.X = width return layout.Stack{}.Layout(gtx, layout.Expanded(func(gtx layout.Context) layout.Dimensions { rect := image.Rectangle{Max: gtx.Constraints.Min} paint.FillShape(gtx.Ops, colorSurface, clip.UniformRRect(rect, gtx.Dp(8)).Op(gtx.Ops)) return layout.Dimensions{Size: gtx.Constraints.Min} }), layout.Stacked(func(gtx layout.Context) layout.Dimensions { return layout.UniformInset(unit.Dp(16)).Layout(gtx, func(gtx layout.Context) layout.Dimensions { return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(func(gtx layout.Context) layout.Dimensions { title := material.H6(window.theme, "确认摔倒") title.Color = colorAlert return title.Layout(gtx) }), layout.Rigid(material.Body1(window.theme, "人员:"+record.Event.TrackID).Layout), layout.Rigid(material.Body1(window.theme, fmt.Sprintf("延迟:%.2f 秒", record.Event.LatencySeconds)).Layout), layout.Rigid(material.Body2(window.theme, "截图:"+record.ScreenshotPath).Layout), layout.Rigid(layout.Spacer{Height: unit.Dp(8)}.Layout), layout.Rigid(material.Button(window.theme, &window.ackButton, "我已知晓").Layout), ) }) }), ) } func highestState(result fall.FrameResult) fall.State { state := fall.Normal for _, person := range result.People { switch person.State { case fall.Confirmed: return fall.Confirmed case fall.Suspect: if state == fall.Normal || state == fall.Recovering { state = fall.Suspect } case fall.Recovering: if state == fall.Normal { state = fall.Recovering } } } return state } func shortHash(value string) string { if len(value) <= 12 { return value } return strings.ToLower(value[:12]) + "…" }