chore(v2): vendor dependencies for offline/China builds
go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor so go run/build work without hitting proxy.golang.org (blocked/slow in China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and GOOS=windows go build -mod=vendor ./internal/ui both pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+246
@@ -0,0 +1,246 @@
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package text
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import (
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"fmt"
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"strings"
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"unicode"
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"unicode/utf8"
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)
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type tokenKind uint8
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const (
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tokenStr tokenKind = iota
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tokenComma
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tokenEOF
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)
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type token struct {
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kind tokenKind
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value string
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}
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func (t token) String() string {
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switch t.kind {
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case tokenStr:
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return t.value
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case tokenComma:
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return ","
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case tokenEOF:
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return "EOF"
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default:
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return "unknown"
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}
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}
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type lexState func(*lexer) lexState
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func lexText(l *lexer) lexState {
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for {
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switch r := l.next(); {
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case r == -1:
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l.ignore()
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l.emit(tokenEOF)
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return nil
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case unicode.IsSpace(r):
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continue
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case r == ',':
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l.ignore()
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l.emit(tokenComma)
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case r == '"':
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l.ignore()
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return lexDquote
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case r == '\'':
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l.ignore()
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return lexSquote
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default:
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return lexBareStr
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}
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}
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}
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func lexBareStr(l *lexer) lexState {
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defer l.emitProcessed(tokenStr, func(s string) (string, error) {
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return strings.TrimSpace(s), nil
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})
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for {
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if strings.HasPrefix(l.input[l.pos:], `,`) {
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return lexText
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}
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switch r := l.next(); {
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case r == -1:
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return lexText
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}
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}
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}
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func lexDquote(l *lexer) lexState {
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return lexQuote(l, `"`)
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}
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func lexSquote(l *lexer) lexState {
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return lexQuote(l, `'`)
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}
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func unescape(s string, quote rune) (string, error) {
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var b strings.Builder
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hitNonSpace := false
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var wb strings.Builder
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for i := 0; i < len(s); {
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r, sz := utf8.DecodeRuneInString(s[i:])
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i += sz
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if unicode.IsSpace(r) {
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if !hitNonSpace {
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continue
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}
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wb.WriteRune(r)
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continue
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}
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hitNonSpace = true
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// If we get here, we're not looking at whitespace.
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// Insert any buffered up whitespace characters from
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// the gap between words.
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b.WriteString(wb.String())
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wb.Reset()
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if r == '\\' {
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r, sz := utf8.DecodeRuneInString(s[i:])
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i += sz
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switch r {
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case '\\', quote:
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b.WriteRune(r)
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default:
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return "", fmt.Errorf("illegal escape sequence \\%c", r)
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}
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} else {
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b.WriteRune(r)
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}
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}
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return b.String(), nil
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}
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func lexQuote(l *lexer, mark string) lexState {
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escaping := false
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for {
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if isQuote := strings.HasPrefix(l.input[l.pos:], mark); isQuote && !escaping {
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err := l.emitProcessed(tokenStr, func(s string) (string, error) {
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return unescape(s, []rune(mark)[0])
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})
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if err != nil {
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l.err = err
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return nil
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}
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l.next()
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l.ignore()
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return lexText
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}
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escaped := escaping
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switch r := l.next(); {
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case r == -1:
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l.err = fmt.Errorf("unexpected EOF while parsing %s-quoted family", mark)
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return lexText
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case r == '\\':
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if !escaped {
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escaping = true
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}
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}
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if escaped {
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escaping = false
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}
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}
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}
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type lexer struct {
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input string
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pos int
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tokens []token
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err error
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}
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func (l *lexer) ignore() {
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l.input = l.input[l.pos:]
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l.pos = 0
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}
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// next decodes the next rune in the input and returns it.
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func (l *lexer) next() int32 {
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if l.pos >= len(l.input) {
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return -1
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}
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r, w := utf8.DecodeRuneInString(l.input[l.pos:])
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l.pos += w
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return r
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}
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// emit adds a token of the given kind.
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func (l *lexer) emit(t tokenKind) {
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l.emitProcessed(t, func(s string) (string, error) { return s, nil })
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}
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// emitProcessed adds a token of the given kind, but transforms its value
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// with the provided closure first.
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func (l *lexer) emitProcessed(t tokenKind, f func(string) (string, error)) error {
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val, err := f(l.input[:l.pos])
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l.tokens = append(l.tokens, token{
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kind: t,
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value: val,
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})
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l.ignore()
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return err
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}
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// run executes the lexer on the given input.
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func (l *lexer) run(input string) ([]token, error) {
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l.input = input
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l.tokens = l.tokens[:0]
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l.pos = 0
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for state := lexText; state != nil; {
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state = state(l)
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}
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return l.tokens, l.err
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}
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// parser implements a simple recursive descent parser for font family fallback
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// expressions.
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type parser struct {
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faces []string
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lexer lexer
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tokens []token
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}
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// parse the provided rule and return the extracted font families. The returned families
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// are valid only until the next call to parse. If parsing fails, an error describing the
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// failure is returned instead.
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func (p *parser) parse(rule string) ([]string, error) {
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var err error
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p.tokens, err = p.lexer.run(rule)
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if err != nil {
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return nil, err
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}
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p.faces = p.faces[:0]
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return p.faces, p.parseList()
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}
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// parse implements the production:
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//
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// LIST ::= <FACE> <COMMA> <LIST> | <FACE>
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func (p *parser) parseList() error {
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if len(p.tokens) == 0 {
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return fmt.Errorf("expected family name, got EOF")
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}
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if head := p.tokens[0]; head.kind != tokenStr {
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return fmt.Errorf("expected family name, got %s", head)
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} else {
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p.faces = append(p.faces, head.value)
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p.tokens = p.tokens[1:]
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}
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switch head := p.tokens[0]; head.kind {
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case tokenEOF:
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return nil
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case tokenComma:
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p.tokens = p.tokens[1:]
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return p.parseList()
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default:
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return fmt.Errorf("unexpected token %s", head)
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}
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}
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+918
@@ -0,0 +1,918 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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package text
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import (
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"bytes"
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"fmt"
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"image"
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"io"
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"log"
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"os"
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"slices"
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"github.com/go-text/typesetting/di"
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"github.com/go-text/typesetting/font"
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gotextot "github.com/go-text/typesetting/font/opentype"
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"github.com/go-text/typesetting/fontscan"
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"github.com/go-text/typesetting/language"
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"github.com/go-text/typesetting/shaping"
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"golang.org/x/image/math/fixed"
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"golang.org/x/text/unicode/bidi"
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"gioui.org/f32"
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giofont "gioui.org/font"
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"gioui.org/font/opentype"
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"gioui.org/internal/debug"
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"gioui.org/io/system"
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"gioui.org/op"
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"gioui.org/op/clip"
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"gioui.org/op/paint"
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)
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// document holds a collection of shaped lines and alignment information for
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// those lines.
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type document struct {
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lines []line
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alignment Alignment
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// alignWidth is the width used when aligning text.
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alignWidth int
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unreadRuneCount int
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}
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// append adds the lines of other to the end of l and ensures they
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// are aligned to the same width.
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func (l *document) append(other document) {
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l.lines = append(l.lines, other.lines...)
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l.alignWidth = max(l.alignWidth, other.alignWidth)
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calculateYOffsets(l.lines)
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}
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// reset empties the document in preparation to reuse its memory.
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func (l *document) reset() {
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l.lines = l.lines[:0]
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l.alignment = Start
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l.alignWidth = 0
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l.unreadRuneCount = 0
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}
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// A line contains the measurements of a line of text.
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type line struct {
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// runs contains sequences of shaped glyphs with common attributes. The order
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// of runs is logical, meaning that the first run will contain the glyphs
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// corresponding to the first runes of data in the original text.
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runs []runLayout
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// visualOrder is a slice of indices into Runs that describes the visual positions
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// of each run of text. Iterating this slice and accessing Runs at each
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// of the values stored in this slice traverses the runs in proper visual
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// order from left to right.
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visualOrder []int
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// width is the width of the line.
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width fixed.Int26_6
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// ascent is the height above the baseline.
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ascent fixed.Int26_6
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// descent is the height below the baseline, including
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// the line gap.
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descent fixed.Int26_6
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// lineHeight captures the gap that should exist between the baseline of this
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// line and the previous (if any).
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lineHeight fixed.Int26_6
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// direction is the dominant direction of the line. This direction will be
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// used to align the text content of the line, but may not match the actual
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// direction of the runs of text within the line (such as an RTL sentence
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// within an LTR paragraph).
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direction system.TextDirection
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// runeCount is the number of text runes represented by this line's runs.
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runeCount int
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yOffset int
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}
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// insertTrailingSyntheticNewline adds a synthetic newline to the final logical run of the line
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// with the given shaping cluster index.
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func (l *line) insertTrailingSyntheticNewline(newLineClusterIdx int) {
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// If there was a newline at the end of this paragraph, insert a synthetic glyph representing it.
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finalContentRun := len(l.runs) - 1
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// If there was a trailing newline update the rune counts to include
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// it on the last line of the paragraph.
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l.runeCount += 1
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l.runs[finalContentRun].Runes.Count += 1
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syntheticGlyph := glyph{
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id: 0,
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clusterIndex: newLineClusterIdx,
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glyphCount: 0,
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runeCount: 1,
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advance: 0,
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xOffset: 0,
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yOffset: 0,
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}
|
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// Inset the synthetic newline glyph on the proper end of the run.
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if l.runs[finalContentRun].Direction.Progression() == system.FromOrigin {
|
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l.runs[finalContentRun].Glyphs = append(l.runs[finalContentRun].Glyphs, syntheticGlyph)
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} else {
|
||||
// Ensure capacity.
|
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l.runs[finalContentRun].Glyphs = append(l.runs[finalContentRun].Glyphs, glyph{})
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copy(l.runs[finalContentRun].Glyphs[1:], l.runs[finalContentRun].Glyphs)
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l.runs[finalContentRun].Glyphs[0] = syntheticGlyph
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}
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}
|
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|
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func (l *line) setTruncatedCount(truncatedCount int) {
|
||||
// If we've truncated the text with a truncator, adjust the rune counts within the
|
||||
// truncator to make it represent the truncated text.
|
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finalRunIdx := len(l.runs) - 1
|
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l.runs[finalRunIdx].truncator = true
|
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finalGlyphIdx := len(l.runs[finalRunIdx].Glyphs) - 1
|
||||
// The run represents all of the truncated text.
|
||||
l.runs[finalRunIdx].Runes.Count = truncatedCount
|
||||
// Only the final glyph represents any runes, and it represents all truncated text.
|
||||
for i := range l.runs[finalRunIdx].Glyphs {
|
||||
if i == finalGlyphIdx {
|
||||
l.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = truncatedCount
|
||||
} else {
|
||||
l.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Range describes the position and quantity of a range of text elements
|
||||
// within a larger slice. The unit is usually runes of unicode data or
|
||||
// glyphs of shaped font data.
|
||||
type Range struct {
|
||||
// Count describes the number of items represented by the Range.
|
||||
Count int
|
||||
// Offset describes the start position of the represented
|
||||
// items within a larger list.
|
||||
Offset int
|
||||
}
|
||||
|
||||
// glyph contains the metadata needed to render a glyph.
|
||||
type glyph struct {
|
||||
// id is this glyph's identifier within the font it was shaped with.
|
||||
id GlyphID
|
||||
// clusterIndex is the identifier for the text shaping cluster that
|
||||
// this glyph is part of.
|
||||
clusterIndex int
|
||||
// glyphCount is the number of glyphs in the same cluster as this glyph.
|
||||
glyphCount int
|
||||
// runeCount is the quantity of runes in the source text that this glyph
|
||||
// corresponds to.
|
||||
runeCount int
|
||||
// advance is the distance the dot moves when laying out the glyph along
|
||||
// the run's primary axis.
|
||||
advance fixed.Int26_6
|
||||
// xOffset and yOffset describe offsets from the dot that should be
|
||||
// applied when rendering the glyph.
|
||||
xOffset, yOffset fixed.Int26_6
|
||||
// bounds describes the visual bounding box of the glyph relative to
|
||||
// its dot.
|
||||
bounds fixed.Rectangle26_6
|
||||
}
|
||||
|
||||
type runLayout struct {
|
||||
// VisualPosition describes the relative position of this run of text within
|
||||
// its line. It should be a valid index into the containing line's VisualOrder
|
||||
// slice.
|
||||
VisualPosition int
|
||||
// X is the visual offset of the dot for the first glyph in this run
|
||||
// relative to the beginning of the line.
|
||||
X fixed.Int26_6
|
||||
// Glyphs are the actual font characters for the text. They are ordered
|
||||
// from left to right regardless of the text direction of the underlying
|
||||
// text.
|
||||
Glyphs []glyph
|
||||
// Runes describes the position of the text data this layout represents
|
||||
// within the containing text.Line.
|
||||
Runes Range
|
||||
// Advance is the sum of the advances of all clusters in the Layout.
|
||||
Advance fixed.Int26_6
|
||||
// PPEM is the pixels-per-em scale used to shape this run.
|
||||
PPEM fixed.Int26_6
|
||||
// Direction is the layout direction of the glyphs.
|
||||
Direction system.TextDirection
|
||||
// face is the font face that the ID of each Glyph in the Layout refers to.
|
||||
face *font.Face
|
||||
// truncator indicates that this run is a text truncator standing in for remaining
|
||||
// text.
|
||||
truncator bool
|
||||
}
|
||||
|
||||
// shaperImpl implements the shaping and line-wrapping of opentype fonts.
|
||||
type shaperImpl struct {
|
||||
// Fields for tracking fonts/faces.
|
||||
fontMap *fontscan.FontMap
|
||||
faces []*font.Face
|
||||
faceToIndex map[*font.Font]int
|
||||
faceMeta []giofont.Font
|
||||
defaultFaces []string
|
||||
logger interface {
|
||||
Printf(format string, args ...any)
|
||||
}
|
||||
parser parser
|
||||
|
||||
// Shaping and wrapping state.
|
||||
shaper shaping.HarfbuzzShaper
|
||||
wrapper shaping.LineWrapper
|
||||
bidiParagraph bidi.Paragraph
|
||||
|
||||
// Scratch buffers used to avoid re-allocating slices during routine internal
|
||||
// shaping operations.
|
||||
splitScratch1, splitScratch2 []shaping.Input
|
||||
outScratchBuf []shaping.Output
|
||||
scratchRunes []rune
|
||||
|
||||
// bitmapGlyphCache caches extracted bitmap glyph images.
|
||||
bitmapGlyphCache bitmapCache
|
||||
}
|
||||
|
||||
// debugLogger only logs messages if debug.Text is true.
|
||||
type debugLogger struct {
|
||||
*log.Logger
|
||||
}
|
||||
|
||||
func newDebugLogger() debugLogger {
|
||||
return debugLogger{Logger: log.New(log.Writer(), "[text] ", log.Default().Flags())}
|
||||
}
|
||||
|
||||
func (d debugLogger) Printf(format string, args ...any) {
|
||||
if debug.Text.Load() {
|
||||
d.Logger.Printf(format, args...)
|
||||
}
|
||||
}
|
||||
|
||||
func newShaperImpl(systemFonts bool, collection []FontFace) *shaperImpl {
|
||||
var shaper shaperImpl
|
||||
shaper.logger = newDebugLogger()
|
||||
shaper.fontMap = fontscan.NewFontMap(shaper.logger)
|
||||
shaper.faceToIndex = make(map[*font.Font]int)
|
||||
if systemFonts {
|
||||
str, err := os.UserCacheDir()
|
||||
if err != nil {
|
||||
shaper.logger.Printf("failed resolving font cache dir: %v", err)
|
||||
shaper.logger.Printf("skipping system font load")
|
||||
}
|
||||
if err := shaper.fontMap.UseSystemFonts(str); err != nil {
|
||||
shaper.logger.Printf("failed loading system fonts: %v", err)
|
||||
}
|
||||
}
|
||||
for _, f := range collection {
|
||||
shaper.Load(f)
|
||||
shaper.defaultFaces = append(shaper.defaultFaces, string(f.Font.Typeface))
|
||||
}
|
||||
shaper.shaper.SetFontCacheSize(32)
|
||||
return &shaper
|
||||
}
|
||||
|
||||
// Load registers the provided FontFace with the shaper, if it is compatible.
|
||||
// It returns whether the face is now available for use. FontFaces are prioritized
|
||||
// in the order in which they are loaded, with the first face being the default.
|
||||
func (s *shaperImpl) Load(f FontFace) {
|
||||
desc := opentype.FontToDescription(f.Font)
|
||||
face := f.Face.Face()
|
||||
s.fontMap.AddFace(face, fontscan.Location{File: fmt.Sprint(desc)}, desc)
|
||||
s.addFace(face, f.Font)
|
||||
}
|
||||
|
||||
func (s *shaperImpl) addFace(f *font.Face, md giofont.Font) {
|
||||
if _, ok := s.faceToIndex[f.Font]; ok {
|
||||
return
|
||||
}
|
||||
s.logger.Printf("loaded face %s(style:%s, weight:%d)", md.Typeface, md.Style, md.Weight)
|
||||
idx := len(s.faces)
|
||||
s.faceToIndex[f.Font] = idx
|
||||
s.faces = append(s.faces, f)
|
||||
s.faceMeta = append(s.faceMeta, md)
|
||||
}
|
||||
|
||||
// splitByScript divides the inputs into new, smaller inputs on script boundaries
|
||||
// and correctly sets the text direction per-script. It will
|
||||
// use buf as the backing memory for the returned slice if buf is non-nil.
|
||||
func splitByScript(inputs []shaping.Input, documentDir di.Direction, buf []shaping.Input) []shaping.Input {
|
||||
var splitInputs []shaping.Input
|
||||
if buf == nil {
|
||||
splitInputs = make([]shaping.Input, 0, len(inputs))
|
||||
} else {
|
||||
splitInputs = buf
|
||||
}
|
||||
for _, input := range inputs {
|
||||
currentInput := input
|
||||
if input.RunStart == input.RunEnd {
|
||||
return []shaping.Input{input}
|
||||
}
|
||||
firstNonCommonRune := input.RunStart
|
||||
for i := firstNonCommonRune; i < input.RunEnd; i++ {
|
||||
if language.LookupScript(input.Text[i]) != language.Common {
|
||||
firstNonCommonRune = i
|
||||
break
|
||||
}
|
||||
}
|
||||
currentInput.Script = language.LookupScript(input.Text[firstNonCommonRune])
|
||||
for i := firstNonCommonRune + 1; i < input.RunEnd; i++ {
|
||||
r := input.Text[i]
|
||||
runeScript := language.LookupScript(r)
|
||||
|
||||
if runeScript == language.Common || runeScript == language.Inherited || runeScript == currentInput.Script {
|
||||
continue
|
||||
}
|
||||
|
||||
if i != input.RunStart {
|
||||
currentInput.RunEnd = i
|
||||
splitInputs = append(splitInputs, currentInput)
|
||||
}
|
||||
|
||||
currentInput = input
|
||||
currentInput.RunStart = i
|
||||
currentInput.Script = runeScript
|
||||
// In the future, it may make sense to try to guess the language of the text here as well,
|
||||
// but this is a complex process.
|
||||
}
|
||||
// close and add the last input
|
||||
currentInput.RunEnd = input.RunEnd
|
||||
splitInputs = append(splitInputs, currentInput)
|
||||
}
|
||||
|
||||
return splitInputs
|
||||
}
|
||||
|
||||
func (s *shaperImpl) splitBidi(input shaping.Input) []shaping.Input {
|
||||
var splitInputs []shaping.Input
|
||||
if input.Direction.Axis() != di.Horizontal || input.RunStart == input.RunEnd {
|
||||
return []shaping.Input{input}
|
||||
}
|
||||
def := bidi.LeftToRight
|
||||
if input.Direction.Progression() == di.TowardTopLeft {
|
||||
def = bidi.RightToLeft
|
||||
}
|
||||
s.bidiParagraph.SetString(string(input.Text), bidi.DefaultDirection(def))
|
||||
out, err := s.bidiParagraph.Order()
|
||||
if err != nil {
|
||||
return []shaping.Input{input}
|
||||
}
|
||||
for i := range out.NumRuns() {
|
||||
currentInput := input
|
||||
run := out.Run(i)
|
||||
dir := run.Direction()
|
||||
_, endRune := run.Pos()
|
||||
currentInput.RunEnd = endRune + 1
|
||||
if dir == bidi.RightToLeft {
|
||||
currentInput.Direction = di.DirectionRTL
|
||||
} else {
|
||||
currentInput.Direction = di.DirectionLTR
|
||||
}
|
||||
splitInputs = append(splitInputs, currentInput)
|
||||
input.RunStart = currentInput.RunEnd
|
||||
}
|
||||
return splitInputs
|
||||
}
|
||||
|
||||
// ResolveFace allows shaperImpl to implement shaping.FontMap, wrapping its fontMap
|
||||
// field and ensuring that any faces loaded as part of the search are registered with
|
||||
// ids so that they can be referred to by a GlyphID.
|
||||
func (s *shaperImpl) ResolveFace(r rune) *font.Face {
|
||||
face := s.fontMap.ResolveFace(r)
|
||||
if face != nil {
|
||||
family, aspect := s.fontMap.FontMetadata(face.Font)
|
||||
md := opentype.DescriptionToFont(font.Description{
|
||||
Family: family,
|
||||
Aspect: aspect,
|
||||
})
|
||||
s.addFace(face, md)
|
||||
return face
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// splitByFaces divides the inputs by font coverage in the provided faces. It will use the slice provided in buf
|
||||
// as the backing storage of the returned slice if buf is non-nil.
|
||||
func (s *shaperImpl) splitByFaces(inputs []shaping.Input, buf []shaping.Input) []shaping.Input {
|
||||
var split []shaping.Input
|
||||
if buf == nil {
|
||||
split = make([]shaping.Input, 0, len(inputs))
|
||||
} else {
|
||||
split = buf
|
||||
}
|
||||
for _, input := range inputs {
|
||||
split = append(split, shaping.SplitByFace(input, s)...)
|
||||
}
|
||||
return split
|
||||
}
|
||||
|
||||
// shapeText invokes the text shaper and returns the raw text data in the shaper's native
|
||||
// format. It does not wrap lines.
|
||||
func (s *shaperImpl) shapeText(ppem fixed.Int26_6, lc system.Locale, txt []rune) []shaping.Output {
|
||||
lcfg := langConfig{
|
||||
Language: language.NewLanguage(lc.Language),
|
||||
Direction: mapDirection(lc.Direction),
|
||||
}
|
||||
// Create an initial input.
|
||||
input := toInput(nil, ppem, lcfg, txt)
|
||||
if input.RunStart == input.RunEnd && len(s.faces) > 0 {
|
||||
// Give the empty string a face. This is a necessary special case because
|
||||
// the face splitting process works by resolving faces for each rune, and
|
||||
// the empty string contains no runes.
|
||||
input.Face = s.faces[0]
|
||||
}
|
||||
// Break input on font glyph coverage.
|
||||
inputs := s.splitBidi(input)
|
||||
inputs = s.splitByFaces(inputs, s.splitScratch1[:0])
|
||||
inputs = splitByScript(inputs, lcfg.Direction, s.splitScratch2[:0])
|
||||
// Shape all inputs.
|
||||
if needed := len(inputs) - len(s.outScratchBuf); needed > 0 {
|
||||
s.outScratchBuf = slices.Grow(s.outScratchBuf, needed)
|
||||
}
|
||||
s.outScratchBuf = s.outScratchBuf[:0]
|
||||
for _, input := range inputs {
|
||||
if input.Face != nil {
|
||||
s.outScratchBuf = append(s.outScratchBuf, s.shaper.Shape(input))
|
||||
} else {
|
||||
s.outScratchBuf = append(s.outScratchBuf, shaping.Output{
|
||||
// Use the text size as the advance of the entire fake run so that
|
||||
// it doesn't occupy zero space.
|
||||
Advance: input.Size,
|
||||
Size: input.Size,
|
||||
Glyphs: []shaping.Glyph{
|
||||
{
|
||||
Width: input.Size,
|
||||
Height: input.Size,
|
||||
XBearing: 0,
|
||||
YBearing: 0,
|
||||
Advance: input.Size,
|
||||
XOffset: 0,
|
||||
YOffset: 0,
|
||||
ClusterIndex: input.RunStart,
|
||||
RuneCount: input.RunEnd - input.RunStart,
|
||||
GlyphCount: 1,
|
||||
GlyphID: 0,
|
||||
Mask: 0,
|
||||
},
|
||||
},
|
||||
LineBounds: shaping.Bounds{
|
||||
Ascent: input.Size,
|
||||
Descent: 0,
|
||||
Gap: 0,
|
||||
},
|
||||
GlyphBounds: shaping.Bounds{
|
||||
Ascent: input.Size,
|
||||
Descent: 0,
|
||||
Gap: 0,
|
||||
},
|
||||
Direction: input.Direction,
|
||||
Runes: shaping.Range{
|
||||
Offset: input.RunStart,
|
||||
Count: input.RunEnd - input.RunStart,
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
return s.outScratchBuf
|
||||
}
|
||||
|
||||
func wrapPolicyToGoText(p WrapPolicy) shaping.LineBreakPolicy {
|
||||
switch p {
|
||||
case WrapGraphemes:
|
||||
return shaping.Always
|
||||
case WrapWords:
|
||||
return shaping.Never
|
||||
default:
|
||||
return shaping.WhenNecessary
|
||||
}
|
||||
}
|
||||
|
||||
// shapeAndWrapText invokes the text shaper and returns wrapped lines in the shaper's native format.
|
||||
func (s *shaperImpl) shapeAndWrapText(params Parameters, txt []rune) (_ []shaping.Line, truncated int) {
|
||||
wc := shaping.WrapConfig{
|
||||
Direction: mapDirection(params.Locale.Direction),
|
||||
TruncateAfterLines: params.MaxLines,
|
||||
TextContinues: params.forceTruncate,
|
||||
BreakPolicy: wrapPolicyToGoText(params.WrapPolicy),
|
||||
DisableTrailingWhitespaceTrim: params.DisableSpaceTrim,
|
||||
}
|
||||
families := s.defaultFaces
|
||||
if params.Font.Typeface != "" {
|
||||
parsed, err := s.parser.parse(string(params.Font.Typeface))
|
||||
if err != nil {
|
||||
s.logger.Printf("Unable to parse typeface %q: %v", params.Font.Typeface, err)
|
||||
} else {
|
||||
families = parsed
|
||||
}
|
||||
}
|
||||
s.fontMap.SetQuery(fontscan.Query{
|
||||
Families: families,
|
||||
Aspect: opentype.FontToDescription(params.Font).Aspect,
|
||||
})
|
||||
if wc.TruncateAfterLines > 0 {
|
||||
if len(params.Truncator) == 0 {
|
||||
params.Truncator = "…"
|
||||
}
|
||||
// We only permit a single run as the truncator, regardless of whether more were generated.
|
||||
// Just use the first one.
|
||||
wc.Truncator = s.shapeText(params.PxPerEm, params.Locale, []rune(params.Truncator))[0]
|
||||
}
|
||||
// Wrap outputs into lines.
|
||||
return s.wrapper.WrapParagraph(wc, params.MaxWidth, txt, shaping.NewSliceIterator(s.shapeText(params.PxPerEm, params.Locale, txt)))
|
||||
}
|
||||
|
||||
// replaceControlCharacters replaces problematic unicode
|
||||
// code points with spaces to ensure proper rune accounting.
|
||||
func replaceControlCharacters(in []rune) []rune {
|
||||
for i, r := range in {
|
||||
switch r {
|
||||
// ASCII File separator.
|
||||
case '\u001C':
|
||||
// ASCII Group separator.
|
||||
case '\u001D':
|
||||
// ASCII Record separator.
|
||||
case '\u001E':
|
||||
case '\r':
|
||||
case '\n':
|
||||
// Unicode "next line" character.
|
||||
case '\u0085':
|
||||
// Unicode "paragraph separator".
|
||||
case '\u2029':
|
||||
default:
|
||||
continue
|
||||
}
|
||||
in[i] = ' '
|
||||
}
|
||||
return in
|
||||
}
|
||||
|
||||
// Layout shapes and wraps the text, and returns the result in Gio's shaped text format.
|
||||
func (s *shaperImpl) LayoutString(params Parameters, txt string) document {
|
||||
return s.LayoutRunes(params, []rune(txt))
|
||||
}
|
||||
|
||||
// Layout shapes and wraps the text, and returns the result in Gio's shaped text format.
|
||||
func (s *shaperImpl) Layout(params Parameters, txt io.RuneReader) document {
|
||||
s.scratchRunes = s.scratchRunes[:0]
|
||||
for r, _, err := txt.ReadRune(); err != nil; r, _, err = txt.ReadRune() {
|
||||
s.scratchRunes = append(s.scratchRunes, r)
|
||||
}
|
||||
return s.LayoutRunes(params, s.scratchRunes)
|
||||
}
|
||||
|
||||
func calculateYOffsets(lines []line) {
|
||||
if len(lines) < 1 {
|
||||
return
|
||||
}
|
||||
// Ceil the first value to ensure that we don't baseline it too close to the top of the
|
||||
// viewport and cut off the top pixel.
|
||||
currentY := lines[0].ascent.Ceil()
|
||||
for i := range lines {
|
||||
if i > 0 {
|
||||
currentY += lines[i].lineHeight.Round()
|
||||
}
|
||||
lines[i].yOffset = currentY
|
||||
}
|
||||
}
|
||||
|
||||
// LayoutRunes shapes and wraps the text, and returns the result in Gio's shaped text format.
|
||||
func (s *shaperImpl) LayoutRunes(params Parameters, txt []rune) document {
|
||||
hasNewline := len(txt) > 0 && txt[len(txt)-1] == '\n'
|
||||
var ls []shaping.Line
|
||||
var truncated int
|
||||
if hasNewline {
|
||||
txt = txt[:len(txt)-1]
|
||||
}
|
||||
if params.MaxLines != 0 && hasNewline {
|
||||
// If we might end up truncating a trailing newline, we must insert the truncator symbol
|
||||
// on the final line (if we hit the limit).
|
||||
params.forceTruncate = true
|
||||
}
|
||||
ls, truncated = s.shapeAndWrapText(params, replaceControlCharacters(txt))
|
||||
|
||||
hasTruncator := truncated > 0 || (params.forceTruncate && params.MaxLines == len(ls))
|
||||
if hasTruncator && hasNewline {
|
||||
// We have a truncator at the end of the line, so the newline is logically
|
||||
// truncated as well.
|
||||
truncated++
|
||||
hasNewline = false
|
||||
}
|
||||
|
||||
// Convert to Lines.
|
||||
textLines := make([]line, len(ls))
|
||||
maxHeight := fixed.Int26_6(0)
|
||||
for i := range ls {
|
||||
otLine := toLine(s.faceToIndex, ls[i], params.Locale.Direction)
|
||||
if otLine.lineHeight > maxHeight {
|
||||
maxHeight = otLine.lineHeight
|
||||
}
|
||||
if isFinalLine := i == len(ls)-1; isFinalLine {
|
||||
if hasNewline {
|
||||
otLine.insertTrailingSyntheticNewline(len(txt))
|
||||
}
|
||||
if hasTruncator {
|
||||
otLine.setTruncatedCount(truncated)
|
||||
}
|
||||
}
|
||||
textLines[i] = otLine
|
||||
}
|
||||
if params.LineHeight != 0 {
|
||||
maxHeight = params.LineHeight
|
||||
}
|
||||
if params.LineHeightScale == 0 {
|
||||
params.LineHeightScale = 1.2
|
||||
}
|
||||
|
||||
maxHeight = floatToFixed(fixedToFloat(maxHeight) * params.LineHeightScale)
|
||||
for i := range textLines {
|
||||
textLines[i].lineHeight = maxHeight
|
||||
}
|
||||
calculateYOffsets(textLines)
|
||||
return document{
|
||||
lines: textLines,
|
||||
alignment: params.Alignment,
|
||||
alignWidth: alignWidth(params.MinWidth, textLines),
|
||||
}
|
||||
}
|
||||
|
||||
func alignWidth(minWidth int, lines []line) int {
|
||||
for _, l := range lines {
|
||||
minWidth = max(minWidth, l.width.Ceil())
|
||||
}
|
||||
return minWidth
|
||||
}
|
||||
|
||||
// Shape converts the provided glyphs into a path. The path will enclose the forms
|
||||
// of all vector glyphs.
|
||||
func (s *shaperImpl) Shape(pathOps *op.Ops, gs []Glyph) clip.PathSpec {
|
||||
var lastPos f32.Point
|
||||
var x fixed.Int26_6
|
||||
var builder clip.Path
|
||||
builder.Begin(pathOps)
|
||||
for i, g := range gs {
|
||||
if i == 0 {
|
||||
x = g.X
|
||||
}
|
||||
ppem, faceIdx, gid := splitGlyphID(g.ID)
|
||||
if faceIdx >= len(s.faces) {
|
||||
continue
|
||||
}
|
||||
face := s.faces[faceIdx]
|
||||
if face == nil {
|
||||
continue
|
||||
}
|
||||
scaleFactor := fixedToFloat(ppem) / float32(face.Upem())
|
||||
glyphData := face.GlyphData(gid)
|
||||
|
||||
var outline font.GlyphOutline
|
||||
switch glyphData := glyphData.(type) {
|
||||
case font.GlyphOutline:
|
||||
outline = glyphData
|
||||
case font.GlyphSVG:
|
||||
outline = glyphData.Outline
|
||||
default:
|
||||
continue
|
||||
}
|
||||
|
||||
// Move to glyph position.
|
||||
pos := f32.Point{
|
||||
X: fixedToFloat((g.X - x) - g.Offset.X),
|
||||
Y: -fixedToFloat(g.Offset.Y),
|
||||
}
|
||||
builder.Move(pos.Sub(lastPos))
|
||||
lastPos = pos
|
||||
var lastArg f32.Point
|
||||
|
||||
// Convert fonts.Segments to relative segments.
|
||||
for _, fseg := range outline.Segments {
|
||||
nargs := 1
|
||||
switch fseg.Op {
|
||||
case gotextot.SegmentOpQuadTo:
|
||||
nargs = 2
|
||||
case gotextot.SegmentOpCubeTo:
|
||||
nargs = 3
|
||||
}
|
||||
var args [3]f32.Point
|
||||
for i := range nargs {
|
||||
a := f32.Point{
|
||||
X: fseg.Args[i].X * scaleFactor,
|
||||
Y: -fseg.Args[i].Y * scaleFactor,
|
||||
}
|
||||
args[i] = a.Sub(lastArg)
|
||||
if i == nargs-1 {
|
||||
lastArg = a
|
||||
}
|
||||
}
|
||||
switch fseg.Op {
|
||||
case gotextot.SegmentOpMoveTo:
|
||||
builder.Move(args[0])
|
||||
case gotextot.SegmentOpLineTo:
|
||||
builder.Line(args[0])
|
||||
case gotextot.SegmentOpQuadTo:
|
||||
builder.Quad(args[0], args[1])
|
||||
case gotextot.SegmentOpCubeTo:
|
||||
builder.Cube(args[0], args[1], args[2])
|
||||
default:
|
||||
panic("unsupported segment op")
|
||||
}
|
||||
}
|
||||
lastPos = lastPos.Add(lastArg)
|
||||
}
|
||||
return builder.End()
|
||||
}
|
||||
|
||||
func fixedToFloat(i fixed.Int26_6) float32 {
|
||||
return float32(i) / 64.0
|
||||
}
|
||||
|
||||
func floatToFixed(f float32) fixed.Int26_6 {
|
||||
return fixed.Int26_6(f * 64)
|
||||
}
|
||||
|
||||
// Bitmaps returns an op.CallOp that will display all bitmap glyphs within gs.
|
||||
// The positioning of the bitmaps uses the same logic as Shape(), so the returned
|
||||
// CallOp can be added at the same offset as the path data returned by Shape()
|
||||
// and will align correctly.
|
||||
func (s *shaperImpl) Bitmaps(ops *op.Ops, gs []Glyph) op.CallOp {
|
||||
var x fixed.Int26_6
|
||||
bitmapMacro := op.Record(ops)
|
||||
for i, g := range gs {
|
||||
if i == 0 {
|
||||
x = g.X
|
||||
}
|
||||
_, faceIdx, gid := splitGlyphID(g.ID)
|
||||
if faceIdx >= len(s.faces) {
|
||||
continue
|
||||
}
|
||||
face := s.faces[faceIdx]
|
||||
if face == nil {
|
||||
continue
|
||||
}
|
||||
glyphData := face.GlyphData(gid)
|
||||
switch glyphData := glyphData.(type) {
|
||||
case font.GlyphBitmap:
|
||||
var imgOp paint.ImageOp
|
||||
var imgSize image.Point
|
||||
bitmapData, ok := s.bitmapGlyphCache.Get(g.ID)
|
||||
if !ok {
|
||||
var img image.Image
|
||||
switch glyphData.Format {
|
||||
case font.PNG, font.JPG, font.TIFF:
|
||||
img, _, _ = image.Decode(bytes.NewReader(glyphData.Data))
|
||||
case font.BlackAndWhite:
|
||||
// This is a complex family of uncompressed bitmaps that don't seem to be
|
||||
// very common in practice. We can try adding support later if needed.
|
||||
fallthrough
|
||||
default:
|
||||
// Unknown format.
|
||||
continue
|
||||
}
|
||||
imgOp = paint.NewImageOp(img)
|
||||
imgSize = img.Bounds().Size()
|
||||
s.bitmapGlyphCache.Put(g.ID, bitmap{img: imgOp, size: imgSize})
|
||||
} else {
|
||||
imgOp = bitmapData.img
|
||||
imgSize = bitmapData.size
|
||||
}
|
||||
off := op.Affine(f32.AffineId().Offset(f32.Point{
|
||||
X: fixedToFloat((g.X - x) + g.Offset.X),
|
||||
Y: fixedToFloat(g.Offset.Y + g.Bounds.Min.Y),
|
||||
})).Push(ops)
|
||||
cl := clip.Rect{Max: imgSize}.Push(ops)
|
||||
|
||||
glyphSize := image.Rectangle{
|
||||
Min: image.Point{
|
||||
X: g.Bounds.Min.X.Round(),
|
||||
Y: g.Bounds.Min.Y.Round(),
|
||||
},
|
||||
Max: image.Point{
|
||||
X: g.Bounds.Max.X.Round(),
|
||||
Y: g.Bounds.Max.Y.Round(),
|
||||
},
|
||||
}.Size()
|
||||
aff := op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Point{
|
||||
X: float32(glyphSize.X) / float32(imgSize.X),
|
||||
Y: float32(glyphSize.Y) / float32(imgSize.Y),
|
||||
})).Push(ops)
|
||||
imgOp.Add(ops)
|
||||
paint.PaintOp{}.Add(ops)
|
||||
aff.Pop()
|
||||
cl.Pop()
|
||||
off.Pop()
|
||||
}
|
||||
}
|
||||
return bitmapMacro.Stop()
|
||||
}
|
||||
|
||||
// langConfig describes the language and writing system of a body of text.
|
||||
type langConfig struct {
|
||||
// Language the text is written in.
|
||||
language.Language
|
||||
// Writing system used to represent the text.
|
||||
language.Script
|
||||
// Direction of the text, usually driven by the writing system.
|
||||
di.Direction
|
||||
}
|
||||
|
||||
// toInput converts its parameters into a shaping.Input.
|
||||
func toInput(face *font.Face, ppem fixed.Int26_6, lc langConfig, runes []rune) shaping.Input {
|
||||
var input shaping.Input
|
||||
input.Direction = lc.Direction
|
||||
input.Text = runes
|
||||
input.Size = ppem
|
||||
input.Face = face
|
||||
input.Language = lc.Language
|
||||
input.Script = lc.Script
|
||||
input.RunStart = 0
|
||||
input.RunEnd = len(runes)
|
||||
return input
|
||||
}
|
||||
|
||||
func mapDirection(d system.TextDirection) di.Direction {
|
||||
switch d {
|
||||
case system.LTR:
|
||||
return di.DirectionLTR
|
||||
case system.RTL:
|
||||
return di.DirectionRTL
|
||||
}
|
||||
return di.DirectionLTR
|
||||
}
|
||||
|
||||
func unmapDirection(d di.Direction) system.TextDirection {
|
||||
switch d {
|
||||
case di.DirectionLTR:
|
||||
return system.LTR
|
||||
case di.DirectionRTL:
|
||||
return system.RTL
|
||||
}
|
||||
return system.LTR
|
||||
}
|
||||
|
||||
// toGioGlyphs converts text shaper glyphs into the minimal representation
|
||||
// that Gio needs.
|
||||
func toGioGlyphs(in []shaping.Glyph, ppem fixed.Int26_6, faceIdx int) []glyph {
|
||||
out := make([]glyph, 0, len(in))
|
||||
for _, g := range in {
|
||||
// To better understand how to calculate the bounding box, see here:
|
||||
// https://freetype.org/freetype2/docs/glyphs/glyph-metrics-3.svg
|
||||
var bounds fixed.Rectangle26_6
|
||||
bounds.Min.X = g.XBearing
|
||||
bounds.Min.Y = -g.YBearing
|
||||
bounds.Max = bounds.Min.Add(fixed.Point26_6{X: g.Width, Y: -g.Height})
|
||||
out = append(out, glyph{
|
||||
id: newGlyphID(ppem, faceIdx, g.GlyphID),
|
||||
clusterIndex: g.TextIndex(),
|
||||
runeCount: g.RunesCount(),
|
||||
glyphCount: g.GlyphsCount(),
|
||||
advance: g.Advance,
|
||||
xOffset: g.XOffset,
|
||||
yOffset: g.YOffset,
|
||||
bounds: bounds,
|
||||
})
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// toLine converts the output into a Line with the provided dominant text direction.
|
||||
func toLine(faceToIndex map[*font.Font]int, o shaping.Line, dir system.TextDirection) line {
|
||||
if len(o) < 1 {
|
||||
return line{}
|
||||
}
|
||||
line := line{
|
||||
runs: make([]runLayout, len(o)),
|
||||
direction: dir,
|
||||
visualOrder: make([]int, len(o)),
|
||||
}
|
||||
maxSize := fixed.Int26_6(0)
|
||||
for i := range o {
|
||||
run := o[i]
|
||||
if run.Size > maxSize {
|
||||
maxSize = run.Size
|
||||
}
|
||||
var font *font.Font
|
||||
if run.Face != nil {
|
||||
font = run.Face.Font
|
||||
}
|
||||
line.runs[i] = runLayout{
|
||||
Glyphs: toGioGlyphs(run.Glyphs, run.Size, faceToIndex[font]),
|
||||
Runes: Range{
|
||||
Count: run.Runes.Count,
|
||||
Offset: line.runeCount,
|
||||
},
|
||||
Direction: unmapDirection(run.Direction),
|
||||
face: run.Face,
|
||||
Advance: run.Advance,
|
||||
PPEM: run.Size,
|
||||
VisualPosition: int(run.VisualIndex),
|
||||
}
|
||||
line.visualOrder[run.VisualIndex] = i
|
||||
line.runeCount += run.Runes.Count
|
||||
line.width += run.Advance
|
||||
if line.ascent < run.LineBounds.Ascent {
|
||||
line.ascent = run.LineBounds.Ascent
|
||||
}
|
||||
if line.descent < -run.LineBounds.Descent+run.LineBounds.Gap {
|
||||
line.descent = -run.LineBounds.Descent + run.LineBounds.Gap
|
||||
}
|
||||
}
|
||||
line.lineHeight = maxSize
|
||||
// Iterate and resolve the X of each run.
|
||||
x := fixed.Int26_6(0)
|
||||
for _, runIdx := range line.visualOrder {
|
||||
line.runs[runIdx].X = x
|
||||
x += line.runs[runIdx].Advance
|
||||
}
|
||||
return line
|
||||
}
|
||||
+183
@@ -0,0 +1,183 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package text
|
||||
|
||||
import (
|
||||
"image"
|
||||
"sync/atomic"
|
||||
|
||||
giofont "gioui.org/font"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
"gioui.org/op/paint"
|
||||
"golang.org/x/image/math/fixed"
|
||||
)
|
||||
|
||||
// entry holds a single key-value pair for an LRU cache.
|
||||
type entry[K comparable, V any] struct {
|
||||
next, prev *entry[K, V]
|
||||
key K
|
||||
v V
|
||||
}
|
||||
|
||||
// lru is a generic least-recently-used cache.
|
||||
type lru[K comparable, V any] struct {
|
||||
m map[K]*entry[K, V]
|
||||
head, tail *entry[K, V]
|
||||
}
|
||||
|
||||
// Get fetches the value associated with the given key, if any.
|
||||
func (l *lru[K, V]) Get(k K) (V, bool) {
|
||||
if lt, ok := l.m[k]; ok {
|
||||
l.remove(lt)
|
||||
l.insert(lt)
|
||||
return lt.v, true
|
||||
}
|
||||
var v V
|
||||
return v, false
|
||||
}
|
||||
|
||||
// Put inserts the given value with the given key, evicting old
|
||||
// cache entries if necessary.
|
||||
func (l *lru[K, V]) Put(k K, v V) {
|
||||
if l.m == nil {
|
||||
l.m = make(map[K]*entry[K, V])
|
||||
l.head = new(entry[K, V])
|
||||
l.tail = new(entry[K, V])
|
||||
l.head.prev = l.tail
|
||||
l.tail.next = l.head
|
||||
}
|
||||
val := &entry[K, V]{key: k, v: v}
|
||||
l.m[k] = val
|
||||
l.insert(val)
|
||||
if len(l.m) > maxSize {
|
||||
oldest := l.tail.next
|
||||
l.remove(oldest)
|
||||
delete(l.m, oldest.key)
|
||||
}
|
||||
}
|
||||
|
||||
// remove cuts e out of the lru linked list.
|
||||
func (l *lru[K, V]) remove(e *entry[K, V]) {
|
||||
e.next.prev = e.prev
|
||||
e.prev.next = e.next
|
||||
}
|
||||
|
||||
// insert adds e to the lru linked list.
|
||||
func (l *lru[K, V]) insert(e *entry[K, V]) {
|
||||
e.next = l.head
|
||||
e.prev = l.head.prev
|
||||
e.prev.next = e
|
||||
e.next.prev = e
|
||||
}
|
||||
|
||||
type bitmapCache = lru[GlyphID, bitmap]
|
||||
|
||||
type bitmap struct {
|
||||
img paint.ImageOp
|
||||
size image.Point
|
||||
}
|
||||
|
||||
type layoutCache = lru[layoutKey, document]
|
||||
|
||||
type glyphValue[V any] struct {
|
||||
v V
|
||||
glyphs []glyphInfo
|
||||
}
|
||||
|
||||
type glyphLRU[V any] struct {
|
||||
seed uint64
|
||||
cache lru[uint64, glyphValue[V]]
|
||||
}
|
||||
|
||||
var seed uint32
|
||||
|
||||
// hashGlyphs computes a hash key based on the ID and X offset of
|
||||
// every glyph in the slice.
|
||||
func (c *glyphLRU[V]) hashGlyphs(gs []Glyph) uint64 {
|
||||
if c.seed == 0 {
|
||||
c.seed = uint64(atomic.AddUint32(&seed, 3900798947))
|
||||
}
|
||||
if len(gs) == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
h := c.seed
|
||||
firstX := gs[0].X
|
||||
for _, g := range gs {
|
||||
h += uint64(g.X - firstX)
|
||||
h *= 6585573582091643
|
||||
h += uint64(g.ID)
|
||||
h *= 3650802748644053
|
||||
}
|
||||
|
||||
return h
|
||||
}
|
||||
|
||||
func (c *glyphLRU[V]) Get(key uint64, gs []Glyph) (V, bool) {
|
||||
if v, ok := c.cache.Get(key); ok && gidsEqual(v.glyphs, gs) {
|
||||
return v.v, true
|
||||
}
|
||||
var v V
|
||||
return v, false
|
||||
}
|
||||
|
||||
func (c *glyphLRU[V]) Put(key uint64, glyphs []Glyph, v V) {
|
||||
gids := make([]glyphInfo, len(glyphs))
|
||||
firstX := fixed.I(0)
|
||||
for i, glyph := range glyphs {
|
||||
if i == 0 {
|
||||
firstX = glyph.X
|
||||
}
|
||||
// Cache glyph X offsets relative to the first glyph.
|
||||
gids[i] = glyphInfo{ID: glyph.ID, X: glyph.X - firstX}
|
||||
}
|
||||
val := glyphValue[V]{
|
||||
glyphs: gids,
|
||||
v: v,
|
||||
}
|
||||
c.cache.Put(key, val)
|
||||
}
|
||||
|
||||
type pathCache = glyphLRU[clip.PathSpec]
|
||||
|
||||
type bitmapShapeCache = glyphLRU[op.CallOp]
|
||||
|
||||
type glyphInfo struct {
|
||||
ID GlyphID
|
||||
X fixed.Int26_6
|
||||
}
|
||||
|
||||
type layoutKey struct {
|
||||
ppem fixed.Int26_6
|
||||
maxWidth, minWidth int
|
||||
maxLines int
|
||||
str string
|
||||
truncator string
|
||||
locale system.Locale
|
||||
font giofont.Font
|
||||
forceTruncate bool
|
||||
wrapPolicy WrapPolicy
|
||||
lineHeight fixed.Int26_6
|
||||
lineHeightScale float32
|
||||
}
|
||||
|
||||
const maxSize = 1000
|
||||
|
||||
func gidsEqual(a []glyphInfo, glyphs []Glyph) bool {
|
||||
if len(a) != len(glyphs) {
|
||||
return false
|
||||
}
|
||||
firstX := fixed.Int26_6(0)
|
||||
for i := range a {
|
||||
if i == 0 {
|
||||
firstX = glyphs[i].X
|
||||
}
|
||||
// Cache glyph X offsets relative to the first glyph.
|
||||
if a[i].ID != glyphs[i].ID || a[i].X != (glyphs[i].X-firstX) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
+612
@@ -0,0 +1,612 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package text
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"io"
|
||||
"strings"
|
||||
"unicode/utf8"
|
||||
|
||||
giofont "gioui.org/font"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
"github.com/go-text/typesetting/font"
|
||||
"golang.org/x/image/math/fixed"
|
||||
)
|
||||
|
||||
// WrapPolicy configures strategies for choosing where to break lines of text for line
|
||||
// wrapping.
|
||||
type WrapPolicy uint8
|
||||
|
||||
const (
|
||||
// WrapHeuristically tries to minimize breaking within words (UAX#14 text segments)
|
||||
// while also ensuring that text fits within the given MaxWidth. It will only break
|
||||
// a line within a word (on a UAX#29 grapheme cluster boundary) when that word cannot
|
||||
// fit on a line by itself. Additionally, when the final word of a line is being
|
||||
// truncated, this policy will preserve as many symbols of that word as
|
||||
// possible before the truncator.
|
||||
WrapHeuristically WrapPolicy = iota
|
||||
// WrapWords does not permit words (UAX#14 text segments) to be broken across lines.
|
||||
// This means that sometimes long words will exceed the MaxWidth they are wrapped with.
|
||||
WrapWords
|
||||
// WrapGraphemes will maximize the amount of text on each line at the expense of readability,
|
||||
// breaking any word across lines on UAX#29 grapheme cluster boundaries to maximize the number of
|
||||
// grapheme clusters on each line.
|
||||
WrapGraphemes
|
||||
)
|
||||
|
||||
// Parameters are static text shaping attributes applied to the entire shaped text.
|
||||
type Parameters struct {
|
||||
// Font describes the preferred typeface.
|
||||
Font giofont.Font
|
||||
// Alignment characterizes the positioning of text within the line. It does not directly
|
||||
// impact shaping, but is provided in order to allow efficient offset computation.
|
||||
Alignment Alignment
|
||||
// PxPerEm is the pixels-per-em to shape the text with.
|
||||
PxPerEm fixed.Int26_6
|
||||
// MaxLines limits the quantity of shaped lines. Zero means no limit.
|
||||
MaxLines int
|
||||
// Truncator is a string of text to insert where the shaped text was truncated, which
|
||||
// can currently ohly happen if MaxLines is nonzero and the text on the final line is
|
||||
// truncated.
|
||||
Truncator string
|
||||
|
||||
// WrapPolicy configures how line breaks will be chosen when wrapping text across lines.
|
||||
WrapPolicy WrapPolicy
|
||||
|
||||
// MinWidth and MaxWidth provide the minimum and maximum horizontal space constraints
|
||||
// for the shaped text.
|
||||
MinWidth, MaxWidth int
|
||||
// Locale provides primary direction and language information for the shaped text.
|
||||
Locale system.Locale
|
||||
|
||||
// LineHeightScale is a scaling factor applied to the LineHeight of a paragraph. If zero, a default
|
||||
// value of 1.2 will be used.
|
||||
LineHeightScale float32
|
||||
|
||||
// LineHeight is the distance between the baselines of two lines of text. If zero, the PxPerEm
|
||||
// of the any given paragraph will set the LineHeight of that paragraph. This value will be
|
||||
// scaled by LineHeightScale, so applications desiring a specific fixed value
|
||||
// should set LineHeightScale to 1.
|
||||
LineHeight fixed.Int26_6
|
||||
|
||||
// forceTruncate controls whether the truncator string is inserted on the final line of
|
||||
// text with a MaxLines. It is unexported because this behavior only makes sense for the
|
||||
// shaper to control when it iterates paragraphs of text.
|
||||
forceTruncate bool
|
||||
|
||||
// DisableSpaceTrim prevents the width of the final whitespace glyph on a line from being zeroed.
|
||||
// This is desirable for text editors (so that the whitespace can be selected), but is undesirable
|
||||
// for ordinary display text.
|
||||
DisableSpaceTrim bool
|
||||
}
|
||||
|
||||
type FontFace = giofont.FontFace
|
||||
|
||||
// Glyph describes a shaped font glyph. Many fields are distances relative
|
||||
// to the "dot", which is a point on the baseline (the line upon which glyphs
|
||||
// visually rest) for the line of text containing the glyph.
|
||||
//
|
||||
// Glyphs are organized into "glyph clusters," which are sequences that
|
||||
// may represent an arbitrary number of runes.
|
||||
//
|
||||
// Sequences of glyph clusters that share style parameters are grouped into "runs."
|
||||
//
|
||||
// "Document coordinates" are pixel values relative to the text's origin at (0,0)
|
||||
// in the upper-left corner" Displaying each shaped glyph at the document
|
||||
// coordinates of its dot will correctly visualize the text.
|
||||
type Glyph struct {
|
||||
// ID is a unique, per-shaper identifier for the shape of the glyph.
|
||||
// Glyphs from the same shaper will share an ID when they are from
|
||||
// the same face and represent the same glyph at the same size.
|
||||
ID GlyphID
|
||||
|
||||
// X is the x coordinate of the dot for this glyph in document coordinates.
|
||||
X fixed.Int26_6
|
||||
// Y is the y coordinate of the dot for this glyph in document coordinates.
|
||||
Y int32
|
||||
|
||||
// Advance is the logical width of the glyph. The glyph may be visually
|
||||
// wider than this.
|
||||
Advance fixed.Int26_6
|
||||
// Ascent is the distance from the dot to the logical top of glyphs in
|
||||
// this glyph's face. The specific glyph may be shorter than this.
|
||||
Ascent fixed.Int26_6
|
||||
// Descent is the distance from the dot to the logical bottom of glyphs
|
||||
// in this glyph's face. The specific glyph may descend less than this.
|
||||
Descent fixed.Int26_6
|
||||
// Offset encodes the origin of the drawing coordinate space for this glyph
|
||||
// relative to the dot. This value is used when converting glyphs to paths.
|
||||
Offset fixed.Point26_6
|
||||
// Bounds encodes the visual dimensions of the glyph relative to the dot.
|
||||
Bounds fixed.Rectangle26_6
|
||||
// Runes is the number of runes represented by the glyph cluster this glyph
|
||||
// belongs to. If Flags does not contain FlagClusterBreak, this value will
|
||||
// always be zero. The final glyph in the cluster contains the runes count
|
||||
// for the entire cluster.
|
||||
Runes uint16
|
||||
// Flags encode special properties of this glyph.
|
||||
Flags Flags
|
||||
}
|
||||
|
||||
type Flags uint16
|
||||
|
||||
const (
|
||||
// FlagTowardOrigin is set for glyphs in runs that flow
|
||||
// towards the origin (RTL).
|
||||
FlagTowardOrigin Flags = 1 << iota
|
||||
// FlagLineBreak is set for the last glyph in a line.
|
||||
FlagLineBreak
|
||||
// FlagRunBreak is set for the last glyph in a run. A run is a sequence of
|
||||
// glyphs sharing constant style properties (same size, same face, same
|
||||
// direction, etc...).
|
||||
FlagRunBreak
|
||||
// FlagClusterBreak is set for the last glyph in a glyph cluster. A glyph cluster is a
|
||||
// sequence of glyphs which are logically a single unit, but require multiple
|
||||
// symbols from a font to display.
|
||||
FlagClusterBreak
|
||||
// FlagParagraphBreak indicates that the glyph cluster does not represent actual
|
||||
// font glyphs, but was inserted by the shaper to represent line-breaking
|
||||
// whitespace characters. After a glyph with FlagParagraphBreak set, the shaper
|
||||
// will always return a glyph with FlagParagraphStart providing the X and Y
|
||||
// coordinates of the start of the next line, even if that line has no contents.
|
||||
FlagParagraphBreak
|
||||
// FlagParagraphStart indicates that the glyph starts a new paragraph.
|
||||
FlagParagraphStart
|
||||
// FlagTruncator indicates that the glyph is part of a special truncator run that
|
||||
// represents the portion of text removed due to truncation. A glyph with both
|
||||
// FlagTruncator and FlagClusterBreak will have a Runes field accounting for all
|
||||
// runes truncated.
|
||||
FlagTruncator
|
||||
)
|
||||
|
||||
func (f Flags) String() string {
|
||||
var b strings.Builder
|
||||
if f&FlagParagraphStart != 0 {
|
||||
b.WriteString("S")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagParagraphBreak != 0 {
|
||||
b.WriteString("P")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagTowardOrigin != 0 {
|
||||
b.WriteString("T")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagLineBreak != 0 {
|
||||
b.WriteString("L")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagRunBreak != 0 {
|
||||
b.WriteString("R")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagClusterBreak != 0 {
|
||||
b.WriteString("C")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
if f&FlagTruncator != 0 {
|
||||
b.WriteString("…")
|
||||
} else {
|
||||
b.WriteString("_")
|
||||
}
|
||||
return b.String()
|
||||
}
|
||||
|
||||
type GlyphID uint64
|
||||
|
||||
// Shaper converts strings of text into glyphs that can be displayed. The same
|
||||
// Shaper should not be used in different goroutines.
|
||||
//
|
||||
// The Shaper controls text layout and has a cache, implemented as a map, and
|
||||
// so laying out text in two different goroutines can easily result in
|
||||
// concurrent access to said map, resulting in a panic.
|
||||
//
|
||||
// Practically speaking, this means you should use different Shapers for
|
||||
// different top-level windows.
|
||||
type Shaper struct {
|
||||
config struct {
|
||||
disableSystemFonts bool
|
||||
collection []FontFace
|
||||
}
|
||||
initialized bool
|
||||
shaper shaperImpl
|
||||
pathCache pathCache
|
||||
bitmapShapeCache bitmapShapeCache
|
||||
layoutCache layoutCache
|
||||
|
||||
reader *bufio.Reader
|
||||
paragraph []byte
|
||||
|
||||
// Iterator state.
|
||||
brokeParagraph bool
|
||||
pararagraphStart Glyph
|
||||
txt document
|
||||
line int
|
||||
run int
|
||||
glyph int
|
||||
// advance is the width of glyphs from the current run that have already been displayed.
|
||||
advance fixed.Int26_6
|
||||
// done tracks whether iteration is over.
|
||||
done bool
|
||||
err error
|
||||
}
|
||||
|
||||
// ShaperOptions configure text shapers.
|
||||
type ShaperOption func(*Shaper)
|
||||
|
||||
// NoSystemFonts can be used to disable system font loading.
|
||||
func NoSystemFonts() ShaperOption {
|
||||
return func(s *Shaper) {
|
||||
s.config.disableSystemFonts = true
|
||||
}
|
||||
}
|
||||
|
||||
// WithCollection can be used to provide a collection of pre-loaded fonts to the shaper.
|
||||
func WithCollection(collection []FontFace) ShaperOption {
|
||||
return func(s *Shaper) {
|
||||
s.config.collection = collection
|
||||
}
|
||||
}
|
||||
|
||||
// NewShaper constructs a shaper with the provided options.
|
||||
func NewShaper(options ...ShaperOption) *Shaper {
|
||||
l := &Shaper{}
|
||||
for _, opt := range options {
|
||||
opt(l)
|
||||
}
|
||||
l.init()
|
||||
return l
|
||||
}
|
||||
|
||||
func (l *Shaper) init() {
|
||||
if l.initialized {
|
||||
return
|
||||
}
|
||||
l.initialized = true
|
||||
l.reader = bufio.NewReader(nil)
|
||||
l.shaper = *newShaperImpl(!l.config.disableSystemFonts, l.config.collection)
|
||||
}
|
||||
|
||||
// Layout text from an io.Reader according to a set of options. Results can be retrieved by
|
||||
// iteratively calling NextGlyph.
|
||||
func (l *Shaper) Layout(params Parameters, txt io.Reader) {
|
||||
l.init()
|
||||
l.layoutText(params, txt, "")
|
||||
}
|
||||
|
||||
// LayoutString is Layout for strings.
|
||||
func (l *Shaper) LayoutString(params Parameters, str string) {
|
||||
l.init()
|
||||
l.layoutText(params, nil, str)
|
||||
}
|
||||
|
||||
func (l *Shaper) reset(align Alignment) {
|
||||
l.line, l.run, l.glyph, l.advance = 0, 0, 0, 0
|
||||
l.done = false
|
||||
l.txt.reset()
|
||||
l.txt.alignment = align
|
||||
}
|
||||
|
||||
// layoutText lays out a large text document by breaking it into paragraphs and laying
|
||||
// out each of them separately. This allows the shaping results to be cached independently
|
||||
// by paragraph. Only one of txt and str should be provided.
|
||||
func (l *Shaper) layoutText(params Parameters, txt io.Reader, str string) {
|
||||
l.reset(params.Alignment)
|
||||
if txt == nil && len(str) == 0 {
|
||||
l.txt.append(l.layoutParagraph(params, "", nil))
|
||||
return
|
||||
}
|
||||
l.reader.Reset(txt)
|
||||
truncating := params.MaxLines > 0
|
||||
var done bool
|
||||
var endByte int
|
||||
for !done {
|
||||
l.paragraph = l.paragraph[:0]
|
||||
if txt != nil {
|
||||
for {
|
||||
b, err := l.reader.ReadByte()
|
||||
if err != nil {
|
||||
// EOF or any other error ends processing here.
|
||||
done = true
|
||||
break
|
||||
}
|
||||
l.paragraph = append(l.paragraph, b)
|
||||
if b == '\n' {
|
||||
break
|
||||
}
|
||||
}
|
||||
if !done {
|
||||
_, re := l.reader.ReadByte()
|
||||
done = re != nil
|
||||
if !done {
|
||||
_ = l.reader.UnreadByte()
|
||||
}
|
||||
}
|
||||
} else {
|
||||
idx := strings.IndexByte(str, '\n')
|
||||
if idx == -1 {
|
||||
done = true
|
||||
endByte = len(str)
|
||||
} else {
|
||||
endByte = idx + 1
|
||||
done = endByte == len(str)
|
||||
}
|
||||
}
|
||||
if len(str[:endByte]) > 0 || (len(l.paragraph) > 0 || len(l.txt.lines) == 0) {
|
||||
params.forceTruncate = truncating && !done
|
||||
lines := l.layoutParagraph(params, str[:endByte], l.paragraph)
|
||||
if truncating {
|
||||
params.MaxLines -= len(lines.lines)
|
||||
if params.MaxLines == 0 {
|
||||
done = true
|
||||
// We've truncated the text, but we need to account for all of the runes we never
|
||||
// decoded in the truncator.
|
||||
var unreadRunes int
|
||||
if txt == nil {
|
||||
unreadRunes = utf8.RuneCountInString(str[endByte:])
|
||||
} else {
|
||||
for {
|
||||
_, _, e := l.reader.ReadRune()
|
||||
if e != nil {
|
||||
break
|
||||
}
|
||||
unreadRunes++
|
||||
}
|
||||
}
|
||||
l.txt.unreadRuneCount = unreadRunes
|
||||
}
|
||||
}
|
||||
l.txt.append(lines)
|
||||
}
|
||||
if done {
|
||||
return
|
||||
}
|
||||
str = str[endByte:]
|
||||
}
|
||||
}
|
||||
|
||||
// layoutParagraph shapes and wraps a paragraph using the provided parameters.
|
||||
// It accepts the paragraph data in either string or rune format, preferring the
|
||||
// string in order to hit the shaper cache more quickly.
|
||||
func (l *Shaper) layoutParagraph(params Parameters, asStr string, asBytes []byte) document {
|
||||
if l == nil {
|
||||
return document{}
|
||||
}
|
||||
if len(asStr) == 0 && len(asBytes) > 0 {
|
||||
asStr = string(asBytes)
|
||||
}
|
||||
// Alignment is not part of the cache key because changing it does not impact shaping.
|
||||
lk := layoutKey{
|
||||
ppem: params.PxPerEm,
|
||||
maxWidth: params.MaxWidth,
|
||||
minWidth: params.MinWidth,
|
||||
maxLines: params.MaxLines,
|
||||
truncator: params.Truncator,
|
||||
locale: params.Locale,
|
||||
font: params.Font,
|
||||
forceTruncate: params.forceTruncate,
|
||||
wrapPolicy: params.WrapPolicy,
|
||||
str: asStr,
|
||||
lineHeight: params.LineHeight,
|
||||
lineHeightScale: params.LineHeightScale,
|
||||
}
|
||||
if l, ok := l.layoutCache.Get(lk); ok {
|
||||
return l
|
||||
}
|
||||
lines := l.shaper.LayoutRunes(params, []rune(asStr))
|
||||
l.layoutCache.Put(lk, lines)
|
||||
return lines
|
||||
}
|
||||
|
||||
// NextGlyph returns the next glyph from the most recent shaping operation, if
|
||||
// any. If there are no more glyphs, ok will be false.
|
||||
func (l *Shaper) NextGlyph() (_ Glyph, ok bool) {
|
||||
l.init()
|
||||
if l.done {
|
||||
return Glyph{}, false
|
||||
}
|
||||
for {
|
||||
if l.line == len(l.txt.lines) {
|
||||
if l.brokeParagraph {
|
||||
l.brokeParagraph = false
|
||||
return l.pararagraphStart, true
|
||||
}
|
||||
if l.err == nil {
|
||||
l.err = io.EOF
|
||||
}
|
||||
return Glyph{}, false
|
||||
}
|
||||
line := l.txt.lines[l.line]
|
||||
if l.run == len(line.runs) {
|
||||
l.line++
|
||||
l.run = 0
|
||||
continue
|
||||
}
|
||||
run := line.runs[l.run]
|
||||
align := l.txt.alignment.Align(line.direction, line.width, l.txt.alignWidth)
|
||||
if l.line == 0 && l.run == 0 && len(run.Glyphs) == 0 {
|
||||
// The very first run is empty, which will only happen when the
|
||||
// entire text is a shaped empty string. Return a single synthetic
|
||||
// glyph to provide ascent/descent information to the caller.
|
||||
l.done = true
|
||||
return Glyph{
|
||||
X: align,
|
||||
Y: int32(line.yOffset),
|
||||
Runes: 0,
|
||||
Flags: FlagLineBreak | FlagClusterBreak | FlagRunBreak,
|
||||
Ascent: line.ascent,
|
||||
Descent: line.descent,
|
||||
}, true
|
||||
}
|
||||
if l.glyph == len(run.Glyphs) {
|
||||
l.run++
|
||||
l.glyph = 0
|
||||
l.advance = 0
|
||||
continue
|
||||
}
|
||||
glyphIdx := l.glyph
|
||||
rtl := run.Direction.Progression() == system.TowardOrigin
|
||||
if rtl {
|
||||
// If RTL, traverse glyphs backwards to ensure rune order.
|
||||
glyphIdx = len(run.Glyphs) - 1 - glyphIdx
|
||||
}
|
||||
g := run.Glyphs[glyphIdx]
|
||||
if rtl {
|
||||
// Modify the advance prior to computing runOffset to ensure that the
|
||||
// current glyph's width is subtracted in RTL.
|
||||
l.advance += g.advance
|
||||
}
|
||||
// runOffset computes how far into the run the dot should be positioned.
|
||||
runOffset := l.advance
|
||||
if rtl {
|
||||
runOffset = run.Advance - l.advance
|
||||
}
|
||||
glyph := Glyph{
|
||||
ID: g.id,
|
||||
X: align + run.X + runOffset,
|
||||
Y: int32(line.yOffset),
|
||||
Ascent: line.ascent,
|
||||
Descent: line.descent,
|
||||
Advance: g.advance,
|
||||
Runes: uint16(g.runeCount),
|
||||
Offset: fixed.Point26_6{
|
||||
X: g.xOffset,
|
||||
Y: g.yOffset,
|
||||
},
|
||||
Bounds: g.bounds,
|
||||
}
|
||||
if run.truncator {
|
||||
glyph.Flags |= FlagTruncator
|
||||
}
|
||||
l.glyph++
|
||||
if !rtl {
|
||||
l.advance += g.advance
|
||||
}
|
||||
|
||||
endOfRun := l.glyph == len(run.Glyphs)
|
||||
if endOfRun {
|
||||
glyph.Flags |= FlagRunBreak
|
||||
}
|
||||
endOfLine := endOfRun && l.run == len(line.runs)-1
|
||||
if endOfLine {
|
||||
glyph.Flags |= FlagLineBreak
|
||||
}
|
||||
endOfText := endOfLine && l.line == len(l.txt.lines)-1
|
||||
nextGlyph := l.glyph
|
||||
if rtl {
|
||||
nextGlyph = len(run.Glyphs) - 1 - nextGlyph
|
||||
}
|
||||
endOfCluster := endOfRun || run.Glyphs[nextGlyph].clusterIndex != g.clusterIndex
|
||||
if run.truncator {
|
||||
// Only emit a single cluster for the entire truncator sequence.
|
||||
endOfCluster = endOfRun
|
||||
}
|
||||
if endOfCluster {
|
||||
glyph.Flags |= FlagClusterBreak
|
||||
if run.truncator {
|
||||
glyph.Runes += uint16(l.txt.unreadRuneCount)
|
||||
}
|
||||
} else {
|
||||
glyph.Runes = 0
|
||||
}
|
||||
if run.Direction.Progression() == system.TowardOrigin {
|
||||
glyph.Flags |= FlagTowardOrigin
|
||||
}
|
||||
if l.brokeParagraph {
|
||||
glyph.Flags |= FlagParagraphStart
|
||||
l.brokeParagraph = false
|
||||
}
|
||||
if g.glyphCount == 0 {
|
||||
glyph.Flags |= FlagParagraphBreak
|
||||
l.brokeParagraph = true
|
||||
if endOfText {
|
||||
l.pararagraphStart = Glyph{
|
||||
Ascent: glyph.Ascent,
|
||||
Descent: glyph.Descent,
|
||||
Flags: FlagParagraphStart | FlagLineBreak | FlagRunBreak | FlagClusterBreak,
|
||||
}
|
||||
// If a glyph is both a paragraph break and the final glyph, it's a newline
|
||||
// at the end of the text. We must inform widgets like the text editor
|
||||
// of a valid cursor position they can use for "after" such a newline,
|
||||
// taking text alignment into account.
|
||||
l.pararagraphStart.X = l.txt.alignment.Align(line.direction, 0, l.txt.alignWidth)
|
||||
l.pararagraphStart.Y = glyph.Y + int32(line.lineHeight.Round())
|
||||
}
|
||||
}
|
||||
return glyph, true
|
||||
}
|
||||
}
|
||||
|
||||
const (
|
||||
facebits = 16
|
||||
sizebits = 16
|
||||
gidbits = 64 - facebits - sizebits
|
||||
)
|
||||
|
||||
// newGlyphID encodes a face and a glyph id into a GlyphID.
|
||||
func newGlyphID(ppem fixed.Int26_6, faceIdx int, gid font.GID) GlyphID {
|
||||
if gid&^((1<<gidbits)-1) != 0 {
|
||||
panic("glyph id out of bounds")
|
||||
}
|
||||
if faceIdx&^((1<<facebits)-1) != 0 {
|
||||
panic("face index out of bounds")
|
||||
}
|
||||
if ppem&^((1<<sizebits)-1) != 0 {
|
||||
panic("ppem out of bounds")
|
||||
}
|
||||
// Mask off the upper 16 bits of ppem. This still allows values up to
|
||||
// 1023.
|
||||
ppem &= ((1 << sizebits) - 1)
|
||||
return GlyphID(faceIdx)<<(gidbits+sizebits) | GlyphID(ppem)<<(gidbits) | GlyphID(gid)
|
||||
}
|
||||
|
||||
// splitGlyphID is the opposite of newGlyphID.
|
||||
func splitGlyphID(g GlyphID) (fixed.Int26_6, int, font.GID) {
|
||||
faceIdx := int(uint64(g) >> (gidbits + sizebits))
|
||||
ppem := fixed.Int26_6((g & ((1<<sizebits - 1) << gidbits)) >> gidbits)
|
||||
gid := font.GID(g) & (1<<gidbits - 1)
|
||||
return ppem, faceIdx, gid
|
||||
}
|
||||
|
||||
// Shape converts the provided glyphs into a path. The path will enclose the forms
|
||||
// of all vector glyphs.
|
||||
// All glyphs are expected to be from a single line of text (their Y offsets are ignored).
|
||||
func (l *Shaper) Shape(gs []Glyph) clip.PathSpec {
|
||||
l.init()
|
||||
key := l.pathCache.hashGlyphs(gs)
|
||||
shape, ok := l.pathCache.Get(key, gs)
|
||||
if ok {
|
||||
return shape
|
||||
}
|
||||
pathOps := new(op.Ops)
|
||||
shape = l.shaper.Shape(pathOps, gs)
|
||||
l.pathCache.Put(key, gs, shape)
|
||||
return shape
|
||||
}
|
||||
|
||||
// Bitmaps extracts bitmap glyphs from the provided slice and creates an op.CallOp to present
|
||||
// them. The returned op.CallOp will align correctly with the return value of Shape() for the
|
||||
// same gs slice.
|
||||
// All glyphs are expected to be from a single line of text (their Y offsets are ignored).
|
||||
func (l *Shaper) Bitmaps(gs []Glyph) op.CallOp {
|
||||
l.init()
|
||||
key := l.bitmapShapeCache.hashGlyphs(gs)
|
||||
call, ok := l.bitmapShapeCache.Get(key, gs)
|
||||
if ok {
|
||||
return call
|
||||
}
|
||||
callOps := new(op.Ops)
|
||||
call = l.shaper.Bitmaps(callOps, gs)
|
||||
l.bitmapShapeCache.Put(key, gs, call)
|
||||
return call
|
||||
}
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package text
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"gioui.org/io/system"
|
||||
"golang.org/x/image/math/fixed"
|
||||
)
|
||||
|
||||
type Alignment uint8
|
||||
|
||||
const (
|
||||
Start Alignment = iota
|
||||
End
|
||||
Middle
|
||||
)
|
||||
|
||||
func (a Alignment) String() string {
|
||||
switch a {
|
||||
case Start:
|
||||
return "Start"
|
||||
case End:
|
||||
return "End"
|
||||
case Middle:
|
||||
return "Middle"
|
||||
default:
|
||||
panic("invalid Alignment")
|
||||
}
|
||||
}
|
||||
|
||||
// Align returns the x offset that should be applied to text with width so that it
|
||||
// appears correctly aligned within a space of size maxWidth and with the primary
|
||||
// text direction dir.
|
||||
func (a Alignment) Align(dir system.TextDirection, width fixed.Int26_6, maxWidth int) fixed.Int26_6 {
|
||||
mw := fixed.I(maxWidth)
|
||||
if dir.Progression() == system.TowardOrigin {
|
||||
switch a {
|
||||
case Start:
|
||||
a = End
|
||||
case End:
|
||||
a = Start
|
||||
}
|
||||
}
|
||||
switch a {
|
||||
case Middle:
|
||||
return (mw - width) / 2
|
||||
case End:
|
||||
return (mw - width)
|
||||
case Start:
|
||||
return 0
|
||||
default:
|
||||
panic(fmt.Errorf("unknown alignment %v", a))
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user