chore(v2): vendor dependencies for offline/China builds
go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor so go run/build work without hitting proxy.golang.org (blocked/slow in China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and GOOS=windows go build -mod=vendor ./internal/ui both pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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#version 150
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uniform sampler2D tex;
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uniform sampler2D cover;
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out vec4 fragColor;
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in vec2 vUV;
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in vec2 vCoverUV;
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void main()
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{
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fragColor = texture(tex, vUV);
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float c = min(abs(texture(cover, vCoverUV).x), 1.0);
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fragColor *= c;
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}
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