chore(v2): vendor dependencies for offline/China builds

go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor
so go run/build work without hitting proxy.golang.org (blocked/slow in
China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and
GOOS=windows go build -mod=vendor ./internal/ui both pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ila
2026-07-23 16:35:01 +08:00
co-authored by Claude Opus 4.8
parent 97c1c4a974
commit f58728cddd
972 changed files with 597802 additions and 0 deletions
+23
View File
@@ -0,0 +1,23 @@
#version 150
struct Gradient
{
vec4 color1;
vec4 color2;
};
uniform Gradient _gradient;
uniform sampler2D cover;
out vec4 fragColor;
in vec2 vUV;
in vec2 vCoverUV;
void main()
{
fragColor = mix(_gradient.color1, _gradient.color2, vec4(clamp(vUV.x, 0.0, 1.0)));
float c = min(abs(texture(cover, vCoverUV).x), 1.0);
fragColor *= c;
}