chore(v2): vendor dependencies for offline/China builds

go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor
so go run/build work without hitting proxy.golang.org (blocked/slow in
China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and
GOOS=windows go build -mod=vendor ./internal/ui both pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ila
2026-07-23 16:35:01 +08:00
co-authored by Claude Opus 4.8
parent 97c1c4a974
commit f58728cddd
972 changed files with 597802 additions and 0 deletions
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#version 310 es
// SPDX-License-Identifier: Unlicense OR MIT
precision mediump float;
{{.Header}}
layout(location = 0) in highp vec2 vCoverUV;
layout(location = 1) in highp vec2 vUV;
layout(binding = 1) uniform sampler2D cover;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = {{.FetchColorExpr}};
float c = min(abs(texture(cover, vCoverUV).r), 1.0);
fragColor *= c;
}