chore(v2): vendor dependencies for offline/China builds

go mod vendor pins onnxruntime_go v1.12.1, Gio and the rest into v2/vendor
so go run/build work without hitting proxy.golang.org (blocked/slow in
China). Verified: CGO_ENABLED=1 go build -mod=vendor ./internal/spike and
GOOS=windows go build -mod=vendor ./internal/ui both pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ila
2026-07-23 16:35:01 +08:00
co-authored by Claude Opus 4.8
parent 97c1c4a974
commit f58728cddd
972 changed files with 597802 additions and 0 deletions
+35
View File
@@ -0,0 +1,35 @@
// SPDX-License-Identifier: Unlicense OR MIT
package app
import (
"log"
"unsafe"
syscall "golang.org/x/sys/windows"
)
type logger struct{}
var (
kernel32 = syscall.NewLazySystemDLL("kernel32")
outputDebugStringW = kernel32.NewProc("OutputDebugStringW")
debugView *logger
)
func init() {
// Windows DebugView already includes timestamps.
if syscall.Stderr == 0 {
log.SetFlags(log.Flags() &^ log.LstdFlags)
log.SetOutput(debugView)
}
}
func (l *logger) Write(buf []byte) (int, error) {
p, err := syscall.UTF16PtrFromString(string(buf))
if err != nil {
return 0, err
}
outputDebugStringW.Call(uintptr(unsafe.Pointer(p)))
return len(buf), nil
}